Building a magus


Advice

Scarab Sages

1 person marked this as a favorite.

Hi all Just a question of is there any advice for this magus I built or am I going the right route with him? This is what I have

Will Strahnham
Samsaran Magus (Bladebound) 1
LN Medium Humanoid
Hero Points 1
Init +1; Senses low-light vision; Perception +8
--------------------
Defense
--------------------
AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 10 (1d8+2)
Fort +3, Ref +1, Will +4; +2 bonus vs. death, negative energy, removing negative levels
--------------------
Offense
--------------------
Speed 30 ft.
Melee Longsword +3 (1d8+4/19-20/x2)
Ranged Longbow, Comp. (Str +1) +1 (1d8+1/x3)
Magus (Bladebound) Spells Prepared (CL 1):
1 (3/day) Shocking Grasp (x2), Color Spray (DC 16)
0 (at will) Disrupt Undead, Read Magic, Detect Magic
--------------------
Statistics
--------------------
Str 16, Dex 13, Con 12, Int 20, Wis 15, Cha 8
Base Atk +0; CMB +3; CMD 14
Feats Combat Casting
Traits Magical Lineage (Shocking Grasp), Rich Parents
Skills Acrobatics +0, Climb +2, Escape Artist +0, Fly +0, Knowledge (arcana) +9, Knowledge (dungeoneering) +9, Knowledge (local) +11, Knowledge (planes) +9, Perception +8, Ride +0, Spellcraft +9, Stealth +0, Swim +2, Use Magic Device +3
Languages Celestial, Common, Draconic, Infernal, Osiriani, Samsaran, Thassilonian
--------------------
Special Abilities
--------------------
Arcane Pool (+1) (6/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Lifebound (Ex) +2 to save vs death/neg energy/neg levels and Con checks to stabilize.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Magical Lineage (Shocking Grasp) A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Weapon cord Attached weapon can be recovered as a swift action.

My feat plan is to take arcane strike, toughness, weapon focus, intensified spell, improved critical, weapon specialization, dodge.

What do you guys think?

Sovereign Court

You should swap the Str and Int scores to get 18 in both, imho.


Spells:
At low level infernal healing and color spray is better than shocking grasp. Shield is also quite good (you'll wanna survive - buy some scrolls ASAP.

Ability:
Str > int > con > dex > wis > Int - so more str.
The magus have several defensive spells and damage spells but lack buff spells - so you'll want that extra to hit from str. (But the Samsaran can get a few good onces from the bard list).

Traits:
Rich parents - not a great trait. take one of the +2 concentration traits instead. (or wayang spellhunter if allowed)

Feats:
Combat casting - take the trait instead. The feat will loose it's appeal later on (around level 8 you can afford one of the 3 concentration boosting items (UQ and and elven item from that races book).

Arcane strike, weapon focus intencified spell - they are all good no brainers.
Toughness - I would normally take it - but Samsaran could use the boost.
Perhaps at level 1 and all favored class bonus to extra HP.

Dodge? - You could take heavy armor prof at level 7 - buy a mithral fullplate and have a nice AC before lvl 13 (14 if you go with cross blooded sorc) - again it's a feat that will have less appealing as you level (the same with heavy armor prof after lvl 13)

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Building a magus All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice