Space Marine


Conversions


I'm building Warhammer 40k Space Marine, Ultramarines Chapter character starting at level 1. I'm pretty set on LN because they are following the Will of The Emperor and obeying the law of their leader/deity, they could be considered Lawful, but the Astartes continually shift on the Good/Evil axis depending on the mission at hand. So paladin is out.

He views Chaos (the Warp) as the source behind all evil and arcane magic as a tool of the Warp. I'm leaning towards the Holy Vindicator prestige class, but not sure how to get there.

Any ideas?


You must say 'FOR DA EMPRAH' in place of all punctuation. Anything else is heresy.


The difference between heresy and treachery is ignorance.


Fighter or Gunslinger (Gun Tank)


Innocence proves nothing.

Also: just play Deathwatch


3 people marked this as a favorite.
KidDangerous wrote:
Also: just play Deathwatch FOR DA EMPRAH

Fixed.


Gun Tank is actually a really good idea for what you want. You may also want to consider the Armiger if 3rd Party is okayed by your GM.


Jubal Breakbottle wrote:
Fighter or Gunslinger (Gun Tank)

I like the fighter for the Bravery and Armor Training. Gun Tank also has Armor Training and no doubt has a can grit and bear unpleasantness, but does that equate to the Grit class feature? Maybe fighter with Exotic Weapon Proficiency (Firearms)?


What are the key aspects that you want to convert/play?
- heavy armor?
- pistol?
- musket?

The fighter or gun tank can do those.

Maybe Ranger (Trophy Hunter) or Inquisitor (Gunpowder inquisition)?

If armor and spells, then magus

cheers


Just because Space Marines might do things we don't consider good, doesn't mean that those things can't be good in the morals you set up in the universe they play in.

Just redefine the morals of the universe to be based on the teachings of the Adeptus Ministorum. To burn the heretic is Good and Lawful. To suffer the witch to live is evil.

Now you can use paladins if you like.

In Warhammer guns and melee weapons are both common, so you might need to let everyone use them, giving all or most classes or races proficiency in some type of guns.


Just because one nation may view it as "good" doesn't make it any less evil. There is a strict difference between justice and genocide. The Astartes would eradicate the Eldar and Tau just the same as they would the Tyranids or Orcs, just because they are not "human". The Astartes is tyranical in its very nature, oppressing or slaughter all who resist. That's LE no matter how you slice it. It's also not a Warhammer conversion game, just my character for another's campaign.


LN seems right you can also do LE pretty easy with them. Though, if you want something truly SM like you'd have to be some huge level with rediculous magic armor/gun/chainsword as well as keeping them in alchemical enhancments, having secondairy organs represented by resistance to critical hits...

Maybe make them a new race entirely, something min/maxed with templates (advanced x3, always drunk changed fluff wise to jacked up on drugs, etc.)


I'd give them some racial HD, really - monstrous humanoid or giant, maybe even outsider to represent their special physiology and psychological indoctrination.


Internalist Alchemist, Armor Tank Gunslinger, Cleric and Fighter all come to mind off of this build. I know he won't truly be a Space marine at level one, but everyone starts somewhere. A real question comes, if I make him a Holy Vindicator, would the Stigmata class feature be considered Heretical in the eyes of the Adeptus Astartes?


If you have to think whether or not something is heresy, it is heresy! (Unless you are an Inquisitor.)

-not an Inquisitor

o.o
*BLAM!*


He would be a "Chaplain" in the Astartes, but I'm not as well read as I should on their beliefs. Throughout the whole of the human empire, Inquisitors use heretical (and are often turned) to seek out Heresy and Chaos. Grey Knights fight the threat, but unsure as to their methods. Other orders of Space Marines vary from Chapter to Chapter and Unit to Unit.

This build is more a Chaplain within the Space Marine order as opposed to a generic Ultramarine (Gun Tank or Fighter are the best fit for that)


grey knights would definitely be a psychic warrior. I would say a chaplain would require class features like a bard... I recall vaguely a 3.5 prestige that gave draconic auras, I want to say dragon lord?

Sczarni

gotta be some wierd monk gun slinger archetype with armor.


See my vanguard thread. It's developing into a battle scion archetype. It screams space marine style.


I think chaplains are pretty exclusive when it comes to weapons. I don't know what a crozius would be though... Heavy mace with some kind of power field? I guess the easiest way to evoke the imagery would be shock property.


Or the thundering property (I know it's restricted to crits).

Also, on the base Ultramarine, if I were to take out the firearm aspect of it, would an Armor Master Fighter be an acceptable class?


2hw fighter4 / Invunerable rager X is the way to go. Find a way to get enlarge person permanent on you, full plate, and I like an enlarged nodachi for the "chain sword feel", 2d8 that crits on 18+ doing x2 str + 2 for weapon spec, and however high you power attack iteration gets for the +3/4 ratio, and a hvy repeating x-bow "bolter"... FOR DA EMPRAH!!!!


Ooh.... Or Endless Ammunition Repeating Heavy Crossbow (Heavy Bolter IMO). Rhoka Sword has the look for a Chainsword. Otherwise a power sword is merely a +X longsword.


Shouldn't he start as a Space Marine Scout? (Ranger/Gunslinger)

Then prestige into a true Space Marine?


It's possible, though, Generic could be the grunt soldiers, while scouts could be the advanced troops. I wouldn't trust scout duty to the noob fresh out of boot camp. I want a seasoned soldier.

Pathfinder and other RPGs really don't do the military style advancement well (i.e. cross-classing). It's best to just take one concept and work that angle.

Space Marine Scout: Sniper Rogue (Musket) or Ranger (there's a number archetypes that work)

Space Marine (Standard troop): Gun Tank Gunslinger or Armor Master Fighter (the armory has a couple of 2h weapons, and if you wish tht route, 2h fighter is ideal)

Chaplain: base classes are up for debate, but Holy Vindicator PrC is most plausible

Librarian: Myrmidarch Magus

Community / Forums / Pathfinder / Pathfinder First Edition / Conversions / Space Marine All Messageboards

Want to post a reply? Sign in.
Recent threads in Conversions