| Craig Frankum |
I'm building Warhammer 40k Space Marine, Ultramarines Chapter character starting at level 1. I'm pretty set on LN because they are following the Will of The Emperor and obeying the law of their leader/deity, they could be considered Lawful, but the Astartes continually shift on the Good/Evil axis depending on the mission at hand. So paladin is out.
He views Chaos (the Warp) as the source behind all evil and arcane magic as a tool of the Warp. I'm leaning towards the Holy Vindicator prestige class, but not sure how to get there.
Any ideas?
| Craig Frankum |
Fighter or Gunslinger (Gun Tank)
I like the fighter for the Bravery and Armor Training. Gun Tank also has Armor Training and no doubt has a can grit and bear unpleasantness, but does that equate to the Grit class feature? Maybe fighter with Exotic Weapon Proficiency (Firearms)?
| Salindurthas |
Just because Space Marines might do things we don't consider good, doesn't mean that those things can't be good in the morals you set up in the universe they play in.
Just redefine the morals of the universe to be based on the teachings of the Adeptus Ministorum. To burn the heretic is Good and Lawful. To suffer the witch to live is evil.
Now you can use paladins if you like.
In Warhammer guns and melee weapons are both common, so you might need to let everyone use them, giving all or most classes or races proficiency in some type of guns.
| Craig Frankum |
Just because one nation may view it as "good" doesn't make it any less evil. There is a strict difference between justice and genocide. The Astartes would eradicate the Eldar and Tau just the same as they would the Tyranids or Orcs, just because they are not "human". The Astartes is tyranical in its very nature, oppressing or slaughter all who resist. That's LE no matter how you slice it. It's also not a Warhammer conversion game, just my character for another's campaign.
| Journ-O-LST-3 |
LN seems right you can also do LE pretty easy with them. Though, if you want something truly SM like you'd have to be some huge level with rediculous magic armor/gun/chainsword as well as keeping them in alchemical enhancments, having secondairy organs represented by resistance to critical hits...
Maybe make them a new race entirely, something min/maxed with templates (advanced x3, always drunk changed fluff wise to jacked up on drugs, etc.)
| Craig Frankum |
Internalist Alchemist, Armor Tank Gunslinger, Cleric and Fighter all come to mind off of this build. I know he won't truly be a Space marine at level one, but everyone starts somewhere. A real question comes, if I make him a Holy Vindicator, would the Stigmata class feature be considered Heretical in the eyes of the Adeptus Astartes?
| Craig Frankum |
He would be a "Chaplain" in the Astartes, but I'm not as well read as I should on their beliefs. Throughout the whole of the human empire, Inquisitors use heretical (and are often turned) to seek out Heresy and Chaos. Grey Knights fight the threat, but unsure as to their methods. Other orders of Space Marines vary from Chapter to Chapter and Unit to Unit.
This build is more a Chaplain within the Space Marine order as opposed to a generic Ultramarine (Gun Tank or Fighter are the best fit for that)
| Byrdology |
2hw fighter4 / Invunerable rager X is the way to go. Find a way to get enlarge person permanent on you, full plate, and I like an enlarged nodachi for the "chain sword feel", 2d8 that crits on 18+ doing x2 str + 2 for weapon spec, and however high you power attack iteration gets for the +3/4 ratio, and a hvy repeating x-bow "bolter"... FOR DA EMPRAH!!!!
| Craig Frankum |
It's possible, though, Generic could be the grunt soldiers, while scouts could be the advanced troops. I wouldn't trust scout duty to the noob fresh out of boot camp. I want a seasoned soldier.
Pathfinder and other RPGs really don't do the military style advancement well (i.e. cross-classing). It's best to just take one concept and work that angle.
Space Marine Scout: Sniper Rogue (Musket) or Ranger (there's a number archetypes that work)
Space Marine (Standard troop): Gun Tank Gunslinger or Armor Master Fighter (the armory has a couple of 2h weapons, and if you wish tht route, 2h fighter is ideal)
Chaplain: base classes are up for debate, but Holy Vindicator PrC is most plausible
Librarian: Myrmidarch Magus