Sammy T
|
Situation 1
Enemy 50' away. No buffs. Archer can see him. As long as the archer beats the enemy's AC, he hits him.
Situation 2
Enemy 50' away. Has Blur cast. Archer can see him. As long as the archer beats the enemy's AC, he hits him as the Bow of Seeking negates the 20% concealment miss chance.
Situation 3
Enemy 50' away. Has Invisibility cast. Archer cannot see him but knows the square he is in. As long as the archer beats the enemy's AC, he hits him as the Bow of Seeking negates the 50% concealment miss chance.
Those are all cut and dry. The next one is the theoretical one me and the archer's player discussed:
Situation 4
Enemy 50' away. He is in the center of a Fog Cloud. Archer cannot see the enemy as the enemy is roaming around deep in the heart of the fog.
#1 A target has total concealment 10 or more feet in.
#2 The archer cannot use sight to locate a target 10 or more feet in.
Archer maintains that he can target the square the enemy is in and as long as he beats the AC, he will hit as the concealment is negated.
I maintain that he could not see a target square deeper than 10' in due to Fog Bank effects, so he can't shoot at the specific square he suspects the foe is in. (corollary: if I did allow him to shoot at a specific square, what are the relevant to hit penalties?)
Thoughts?
| SteelDraco |
Here's how I would run it.
Remove enemy mini from the board when the PCs can't see him. Archer is free to guess what square he's shooting at in the fog. If he guesses right, he ignores the miss chance. If not, he misses.
Gets a bit fuzzy if one PC can see him and another can't, due to different locations. If that were the case I'd just roll randomly to determine which square he was targeting.
| james maissen |
Situation 3
Enemy 50' away. Has Invisibility cast. Archer cannot see him but knows the square he is in. As long as the archer beats the enemy's AC, he hits him as the Bow of Seeking negates the 50% concealment miss chance.Those are all cut and dry. The next one is the theoretical one me and the archer's player discussed:
Archer maintains that he can target the square the enemy is in and as long as he beats the AC, he will hit as the concealment is negated.
Does the archer somehow know which square the target is in?
If yes, then he is correct. If no, well then he needs to make a guess.
If you've made it so that 'guess' isn't much of a guess.. then you need to rethink things.
Also if the target is moving about, then the archer has a chance to hear him to pinpoint the square that he is in. Likewise if the target is in melee with another, then that noise can be heard.. as well as the archer's ally yelling 'in front of me' (whatever 'in front' means when you can't see facing).
-James