A Samurai Sword Saint variant I've been working on using Ki


Homebrew and House Rules


Got the idea from the Legendary Games Way of Ki book. Good stuff. I'm working on this for a player in my upcoming Jade Regent game. It's a WIP.

https://docs.google.com/document/d/1zg5wLsfeG5Eg0VNJBg1XTNr0KZhkbBerm2R8dpl uEi0


Yemeth wrote:

Got the idea from the Legendary Games Way of Ki book. Good stuff. I'm working on this for a player in my upcoming Jade Regent game. It's a WIP.

https://docs.google.com/document/d/1zg5wLsfeG5Eg0VNJBg1XTNr0KZhkbBerm2R8dpl uEi0

fixing link

link


Ah crap, yeah I guess you can tell I don't use links very often. Totally forgot to code it. Derp.

Grand Lodge

Why is unarmed strike even there? It has nothing to do with the theme of the class, and doesn't even synergise with it's other class features.


LazarX wrote:
Why is unarmed strike even there? It has nothing to do with the theme of the class, and doesn't even synergise with it's other class features.

A bit lazy on that one, admittedly. I want them to be able to take some feats that normally require unarmed strike, such as deflect arrows and some style feats. It occurs to me that I could probably just do with a note in the bonus feat description.

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