Question concerning the wording for Endless Ammunition


Rules Questions


The wording for Endless Ammunition states it creates a single nonmagical arrow or bolt. Does this mean the arrow does NOT take on the magic bonus of the crossbow in question? For instance, if used in a +2 Light Repeating Crossbow (for instance), would it only fire bolts that do 1d8 damage and are unable to affect critters requiring magical weapons to hit?

Does the Feat of Arcane Strike fail to influence these bolts or arrows as well?

(And on a side note, if someone is using magical ammo or a magical bow, does Arcane Strike increase the damage of ammo fired from the weapon? Thus would a 5th level wizard using a +1 light crossbow with Arcane Strike do 1d8+1 damage, or 1d8+3?)


It creates a nonmagical arrow or bolt. Unless it specifies different, it behaves no differently than any other nonmagical arrow or bolt, including how it behaves when shot out of a magical crossbow using arcane strike.


Tangent101 wrote:

The wording for Endless Ammunition states it creates a single nonmagical arrow or bolt. Does this mean the arrow does NOT take on the magic bonus of the crossbow in question? For instance, if used in a +2 Light Repeating Crossbow (for instance), would it only fire bolts that do 1d8 damage and are unable to affect critters requiring magical weapons to hit?

Does the Feat of Arcane Strike fail to influence these bolts or arrows as well?

(And on a side note, if someone is using magical ammo or a magical bow, does Arcane Strike increase the damage of ammo fired from the weapon? Thus would a 5th level wizard using a +1 light crossbow with Arcane Strike do 1d8+1 damage, or 1d8+3?)

The bolts fired from the +2 Light Repeating Crossbow would be considered magical, as CRB states that ammunition fired from a projectile weapon with an enhancement bonus of +1 or higher is treated as a magic for the purpose of overcoming damage reduction. Additionally, it states that the enhancement bonus from a ranged weapon does not stack with an enhancement bonus from ammunition, you take the higher of the two.

All in all, you don't need magical bolts to use your crossbow.

For the Arcane Strike, they do not stack as the feat applies an enhancement bonus to the damage, which does not stack with the enhancement bonus from the weapon, as usual, you take the higher of the two.


Zilkaiden wrote:
For the Arcane Strike, they do not stack as the feat applies an enhancement bonus to the damage, which does not stack with the enhancement bonus from the weapon, as usual, you take the higher of the two.

From the PRD:

Quote:

Arcane Strike (Combat)

You draw upon your arcane power to enhance your weapons with magical energy.

Prerequisite: Ability to cast arcane spells.

Benefit: As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.

It should stack as nowhere in the feat does it state "enhancement bonus".


Protoman wrote:
Zilkaiden wrote:
For the Arcane Strike, they do not stack as the feat applies an enhancement bonus to the damage, which does not stack with the enhancement bonus from the weapon, as usual, you take the higher of the two.

From the PRD:

Quote:

Arcane Strike (Combat)

You draw upon your arcane power to enhance your weapons with magical energy.

Prerequisite: Ability to cast arcane spells.

Benefit: As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.

It should stack as nowhere in the feat does it state "enhancement bonus".

Ah, my bad, I saw enhanced and got jumbled I guess. In that case the damage is untyped and would stack.

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