Ascalaphus
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I think only one at a time, although the healing hands revelation of the Life Mystery can help an Oracle do more.
| Saker |
jerrys wrote:
huh, i didn't even know this ability existed.
Yeah, it's kind of nice. It's a once a day non magical healing boost if you have time to do it. Using 2 uses from kit costs 10g and depending on skill and level is as good as a cure light. A use from a cure light wand costs you 15g. If your skill is higher, you can reduce the cost to 0g and take a -4. GM may have you make knowledge nature or survival check to find appropriate moss or whatnot to bind the wounds properly. Or you can just use 1 use with a net 0 change in heal skill (-2 for 1 less use and +2 for kit).