Craft(alcohol)?


Rules Questions


I want my character to be skilled at crafting and mixing drinks. Would this fall under profession(cook)? Or would it be something else? Does craft(alcohol) exist?


Really you can write in anything in those slots. There are a list of examples when they're brought up in the CRB. Profession brewer, bartender, innkeeper, whatever. It doesn't really matter.

Liberty's Edge

"Brewer" is one of the examples listed under the Profession skill, but since Professions are usually jobs that don't involve making a finished product from raw materials I don't think it would be unreasonable to have Craft (Beer) or Craft (Wine) or Craft (Liquor), or some such. Alchemy is a craft, after all.


I would allow a player who has taken Profession(Brewer) to craft alcoholic beverages.

I'd also allow a player who has taken Craft(alchemy) to craft alcoholic beverages.

First and foremost because I think the smart-move would be to roll craft entirely into profession for simplicity & consistency.

Secondly, because these skills are already too under-utilized. Making people spread out further is absurd.

As for the argument that professions don't usually involve making a finished product from raw materials:

1. Baker
2. Brewer
3. Cook
4. Miller
5. Tanner

Given their historical practice, you can reasonably add to that the following jobs that (today) don't craft a finished product:

a. Architect
b. Engineer
c. Sailor


Profession: Quest Dispenser


I would prefer it to be a craft, as the character that it's for has a low wisdom... Also, I don't want brewing or bar tending to be his job, I just want him to be good at it. Craft seems to imply that he became good at making alcohol through personal tastes and experimentation.


Craft(Brewer) and Craft(wine), as well as any other craft(alcohol) skills, would cover the actual making of the stuff.

Profession(whatever) would cover running a business doing that.


I think I'll go with Craft(Brewer), thanks.


Crafting brewers sounds much more productive than producing alchohol. I wonder how much a brewer is worth?


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Craft(Beverage)

Silver Crusade

I'd advise as many of the above suggested, but...

You can be 'good' at something like cooking or stitching without having a skill like Craft (Brew) or Profession (Cook). Example: Jerry can make some great salad from scratch, and Larry makes satisfying ale. But Jerry can't make a pasta, and Larry can't produce anything but his Simple Brew Ale. That's strictly in a roleplay sense. The point is that you can legitimately claim to be good at something without having a statblock skill to back it up.

By the same extension, can someone make a decent quarterstaff but not a crossbow? Actually, yes... craft can be done untrained, and given enough time and resources, you too can make a good quarterstaff.

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