Minimum Standard Power Level


Pathfinder First Edition General Discussion


I'm working on some higher level characters for a 12th level game. I get an 11th level character.

I'm probably going to make a switch hitter and try to stuff several different abilities onto him.

Doing too many things at once does weaken a martial and I'm concerned I don't know how powerful he needs to be to be relevant.

How high does a skill like Perception or Stealth need to be?

How much DPR against a CR 12 does it need minimum if I want him to be able to stand on damage.

What are the minimum archery feats at that level? Arrows seem very feat intensive.


Pathfinder Rulebook Subscriber

Quick and easy way to do things:

Linky!

Look up CR's you're likely to face. For APL 12 you're looking at anything from CR 10 - 15 I'm guessing. Compare your numbers with the table's numbers.

If you're going to do any amount of serious Arching, you're going to want to get Manyshot. I'm pretty sure that's the capstone Feat. Deadly Aim and Improved Precise Shot at higher levels are also pretty gravy.


Clustered Shot... deal with DR only once and will help your damage output.

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