Advice on detailed modules and adventures.


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I have played some of Paizo written and endorsed products but they seem to be lacking in detail and come of as poorly written like the crimson throne series. I am looking for a detailed well written modules and adventure paths that have color and detailed story lines and explanations.

Probably the best stuff was back in the 2.0, 3.5 era spider queen, Dragon mountain, Night below then I saw some of pathfinder stuff and quality just went out the window.

Does anyone have something that they would recommend that is not likely written poorly?


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I'm not quite sure if this is serious or not.

If you are serious, I don't know what to recommend for you. The Curse of the Crimson Throne AP is widely regarded as one of the best APs they've published to date. If you find that was "poorly written" then I don't think you'll like much of their other stuff.

I've been playing this game since the late 80's and still have my copies of Night Below, City of the Spider Queen, and Dragon Mountain (along with dozens of other modules and boxed sets). While I agree those were all great modules, I don't agree that all of the "best stuff" was back in 2.0 to 3.5. There was a lot of crap too. And even classics like Night Below are, in a lot of cases, not nearly as well-written as more recent fare.

Many of the same authors that wrote modules back then are still writing modules now and have mostly gotten better with age and experience. Frankly, I think the overall writing has improved between each edition, in my opinion.


LucasB wrote:

I have played some of Paizo written and endorsed products but they seem to be lacking in detail and come of as poorly written like the crimson throne series. I am looking for a detailed well written modules and adventure paths that have color and detailed story lines and explanations.

Probably the best stuff was back in the 2.0, 3.5 era spider queen, Dragon mountain, Night below then I saw some of pathfinder stuff and quality just went out the window.

Does anyone have something that they would recommend that is not likely written poorly?

What do Dragon Mountain and Night Below have that Curse of the Crimson Throne doesnt? (Can you give some specific example?)

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You mention "lacking in detail" which I find an odd charge (since the more modern modules seem to me to very clearly have much more detail than those from earlier editions). Hence, I'm hesitant to recommend anything - there are lots of current modules more in the style of the older modules, but I dont want to suggest them, since in my view they're much less detailed. :/

When you say "poorly written" do you mean that there is too much focus on mechanics? That's a function of the game system, I suspect.

Dark Archive

Pathfinder Roleplaying Game Superscriber

There seem to be an awful lot of loaded questions lately.

Maybe I'm just getting unlucky.

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