a couple questions regarding Favored Class rewards and skills / traits


Advice


For my first time playing, I'm contemplating making a Fetchling Dusk Stalker, because they just seem like my kind of thing to play. The GM I was able to find is allowing it as it's not too much of a variance from a typical Ranger, ability-wise.

My question is this, if I choose that archetype (which is a Ranger), what is the Favored Class reward I get? Do I get the 1 skill point or 1 HP, or do I also get the option of the Ranger reward for Fetchlings which is +1/2 on Perception and Survival checks made on Plane of Shadow?

Do I even have a Favored Class as an archetype?

I'm thinking that I do get the Ranger reward, and that I get the option of the 3, but I'm not certain and thought I'd ask.

Also, the Dusk Stalker archetype class skills state that Knowledge (planes) is added to his list of class skills and removes Knowledge (nature). Now, one of the Fetchlings' racial traits gives +2 bonus on Knowledge (planes) and Stealth. One of the alternate racial traits modifies that, by taking the +2 to Knowledge (planes) away, and giving +1 Knowledge (nature) and +1 Knowledge (local).

My questions pertaining to these skills/traits are:

1) Are all racial traits allowed, and if so, are any/all alternate traits able to be added, considering they typically replace or modify an existing one?

and

2) If I choose the World Walker alternate trait (which modifies an existing trait, by removing the +2 to Knowledge (planes) and giving +1 to Knowledge (nature) and +1 Knowledge (local)), where does that leave me in regard to these particular skills? Does that give me back Knowledge (nature)(removed by archetype skills), and lower the Knowledge (planes) from +3 back to +1? I say +3 because the archetype skills add it, plus the trait bonus of +2, or am I wrong in adding them?

Grand Lodge

You choose the extra hitpoint, extra skillpoint, or +1/2 bonus on Perception and Survival checks made on the Plane of Shadow, at each level.

You receive all your racial bonuses, no matter what class you take.

You can choose any alternate racial trait. You can choose multiple, as long as they don't alter the same ability.

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Also, the fact that your race gives you a bonus to a skill doesn't make that skill a class skill for you. It's just a simple +1 or +2 to the skill modifer.


blackbloodtroll wrote:

You choose the extra hitpoint, extra skillpoint, or +1/2 bonus on Perception and Survival checks made on the Plane of Shadow, at each level.

You receive all your racial bonuses, no matter what class you take.

You can choose any alternate racial trait. You can choose multiple, as long as they don't alter the same ability.

That's what I thought, but I just wanted to make certain of it.

Thank you.

In regard to the actual skills, though, what happens? Does the archetype class skills negate all skills gained by racial traits?

Grand Lodge

There is no negation.

Your race gives you a racial bonus to a skill.

That's it.


Enlight_Bystand wrote:
Also, the fact that your race gives you a bonus to a skill doesn't make that skill a class skill for you.

Ok, so it only gives the bonus, should you take the skill, correct?

It's not an automatic +1 to a skill.

So the archetype prevents me from taking that skill, basically making that alternate trait only give a +1 bonus to Knowledge (local)?

Grand Lodge

The racial bonus to the skill is there no matter what.

You put ranks in, or not. If it's a class skill, or not.

The bonus remains.


blackbloodtroll wrote:

The racial bonus to the skill is there no matter what.

You put ranks in, or not. If it's a class skill, or not.

The bonus remains.

Ok, I think I understand it now.

The archetype removes the +3 bonus as a class skill, but the racial trait would give it a +1 bonus. Or I could forgo the alternate trait and then get a +5 bonus (+3 as a class skill and +2 from racial trait), to Knowledge (planes), correct?

Grand Lodge

No.

The Fetchling naturally has a +2 racial bonus on Knowledge (planes) and Stealth checks.

This is always there, no matter what.

You are mixing two unrelated things.


blackbloodtroll wrote:

No.

The Fetchling naturally has a +2 racial bonus on Knowledge (planes) and Stealth checks.

This is always there, no matter what.

You are mixing two unrelated things.

That is the +2 I'm counting as the racial trait, Skilled. And the Dusk Stalker archetype removes the ranger skill Knowledge (nature) from class list and adds Knowledge (planes) to the list. Does that not effectively give it a +5 bonus total? +3 for being a class skill and +2 from racial?

At least I think that's how it done. What confused me was the archetype removing one of the ranger class skills. I was thinking it prevented me from using the skill entirely, but all it does is remove the +3 bonus for being a class skill and gives it to something else. Coupled with the alternate trait, World Walker, which would remove the +2 bonus to Knowledge (planes) from racial trait and give +1 to the two other Knowledge skills.

That would still leave Knowledge (planes) with a +3 bonus, as a class skill, and +1 bonus to the other two.

That's how I am comprehending this, so if I am still wrong, hopefully you can see what it is I'm misunderstanding. I suppose it's a good thing I asked this here. :)

Grand Lodge

First off, ignore your racial bonus for a moment. Why? It effects your class, or class skills, in no way.

You seem to know how class skills work, sort of.

If it is a class skill, and you put a rank into that skill, it provides you with a +3 class bonus.

Dusk Stalker, gives you Knowledge(planes) as a class skill, and makes Knowledge(nature) no longer a class skill.

You can put ranks into both, but only the class skill, will provide the class bonus.

In fact, you can put ranks into any skill, but you only get the +3 to class skills.

I hope that clears this up for you.


I think what's tripping me up is the how the racial trait bonuses are added.

You are saying they aren't added as a bonus like the +3 class skill bonuses are?

But if they are added to a roll, how is that not the same thing? It's like a way of saying it isn't, but it is.


Race has nothing to do with class or class skills. Your racial traits are just additional bonuses that stack with pretty much everything.

So if your first level and you put a rank into it, it looks like... 1 skill rank + 3(if in class) + stat modifier(if any) + racial modifier(if any). These all stack with eachother. Does that help?


I think I understand the difference, particularly with how the bonus is added, I just don't know why it wouldn't just be counted as a +5 bonus instead of a +3 class bonus +2 racial bonus, for expediency. When filling out a character sheet, the total would be +5, for any type of roll made regarding that skill (not counting stat modifiers), correct?

Silver Crusade

Most character sheets have 5 boxes next to each skill.

Total > Ability > Ranks > Class > Misc

The +3 from it being a class skill would go into box under Class. The +2 from it being a racial bonus would go into the box under Misc. If you then put 1 rank in it and had a +2 from Int, you would put those in their respective boxes. You would then have a total bonus of +8.

Remember, though, you only get the +3 to class skills if you have a rank in them. It is not automatically added.


In your character sheet theres this spot for Misc. right? Put the total of everything that isn't a stat modifier or your skill rank total there. I usually exclude the 3 from in class from that total because I can see that clearly on the left side in the checked boxes.


Bigdaddyjug wrote:

Most character sheets have 5 boxes next to each skill.

Total > Ability > Ranks > Class > Misc

The +3 from it being a class skill would go into box under Class. The +2 from it being a racial bonus would go into the box under Misc. If you then put 1 rank in it and had a +2 from Int, you would put those in their respective boxes. You would then have a total bonus of +8.

Remember, though, you only get the +3 to class skills if you have a rank in them. It is not automatically added.

I'm using the one provided to the community from Paizo, exactly like the one in the back of the Core Rulebook, so there's only 3 spots, plus the total. I suppose the +3 to class skills could go in the Rank or Misc.

I understand now that the class skills bonus is only if that skill is taken, and not automatically taken.

Grand Lodge

I am now confused as to what you are confused with.

The spot on your sheet that notes ranks in a skill, should only contain ranks.

This misc. spot should have the total of all other bonuses, like the class bonus, and racial bonus.

So, example:

You have Knowledge(planes), as a class skill.

You have a racial bonus to it.

You put a rank into it.

Now, you have +1(rank), +3(class bonus), and +2(racial bonus), for a total of +6, plus your intelligence modifier.

Are you clear now?

Silver Crusade

nuzzyfipples wrote:
Bigdaddyjug wrote:

Most character sheets have 5 boxes next to each skill.

Total > Ability > Ranks > Class > Misc

The +3 from it being a class skill would go into box under Class. The +2 from it being a racial bonus would go into the box under Misc. If you then put 1 rank in it and had a +2 from Int, you would put those in their respective boxes. You would then have a total bonus of +8.

Remember, though, you only get the +3 to class skills if you have a rank in them. It is not automatically added.

I'm using the one provided to the community from Paizo, exactly like the one in the back of the Core Rulebook, so there's only 3 spots, plus the total. I suppose the +3 to class skills could go in the Rank or Misc.

I understand now that the class skills bonus is only if that skill is taken, and not automatically taken.

Look up Abellius' character sheet on Pathfinderdb.com. It is infinitely better set up than the stock sheet you can get from Paizo.


blackbloodtroll wrote:

I am now confused as to what you are confused with.

The spot on your sheet that notes ranks in a skill, should only contain ranks.

This misc. spot should have the total of all other bonuses, like the class bonus, and racial bonus.

So, example:

You have Knowledge(planes), as a class skill.

You have a racial bonus to it.

You put a rank into it.

Now, you have +1(rank), +3(class bonus), and +2(racial bonus), for a total of +6, plus your intelligence modifier.

Are you clear now?

Yes, I understand now, I was just adding the total (sans stat modifier) instead of keeping them separate.

I also originally assumed that the skill was automatically given, but it's not. It's just a bonus if you choose to learn it.


Bigdaddyjug wrote:
nuzzyfipples wrote:
Bigdaddyjug wrote:

Most character sheets have 5 boxes next to each skill.

Total > Ability > Ranks > Class > Misc

The +3 from it being a class skill would go into box under Class. The +2 from it being a racial bonus would go into the box under Misc. If you then put 1 rank in it and had a +2 from Int, you would put those in their respective boxes. You would then have a total bonus of +8.

Remember, though, you only get the +3 to class skills if you have a rank in them. It is not automatically added.

I'm using the one provided to the community from Paizo, exactly like the one in the back of the Core Rulebook, so there's only 3 spots, plus the total. I suppose the +3 to class skills could go in the Rank or Misc.

I understand now that the class skills bonus is only if that skill is taken, and not automatically taken.

Look up Abellius' character sheet on Pathfinderdb.com. It is infinitely better set up than the stock sheet you can get from Paizo.

They are nice, but a little bit more confusing for me, as I'm still quite new to this.

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