| Tark of the Shoanti |
Sitting here with some time on my hands finally after getting done with "the real world" and my so called "responsibilities" I have begun to clean up and out my gaming books.
Sitting down I realized that a new setting would be fun to dive into, but it seems like everything I look into seems to have the "been there, done that" stamp all over it.
It got me wondering about other people in the community. What kind of world/s would you all like to see developed for PF?
| Detect Magic |
Using a spoiler in case I want to use this one day and one of my players happens upon it.
Cheers.
I'm Hiding In Your Closet
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Detect Magic, I recommend the classic Might & Magic computer games. Not precisely what you're talking about, but eerily close.
In fact, I recommend the classic Might & Magic computer games for everybody. They're practically my religion, and I want, among other things, the phrase "GOOD JOB!" to be a recognized snicker-inducing meme, godsdammit!
| Detect Magic |
I love the "Heroes of Might & Magic" games, which I think are associated with the formerly mentioned "Might & Magic" games. I don't really have the funds right now, but I'll keep them in mind for when I do.
Like this? Watch until around 4:40. Cracks me up.
I'm Hiding In Your Closet
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First: Yes, Heroes is fantastic, and is set in the same universe as Might & Magic (at least, until Ubisoft made off with the franchise and possibly f&~%ed it up).
Second: NOOOOOOOOO, nothing like that. More like a guy who's a cross between Jean-Luc Picard and Fester Addams saying it over and over at the training grounds when you pick up levels (yes, the one downside of Might & Magic relative to D&D - you have to pay for training to gain levels in addition to having enough experience, but for the gods' sakes, don't let that stop you!).
FUN FACT: I'm normally a very precision typist, but I almost told you "Herpes is fantastic".
Jung Than
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Actually the history thing is what I like in my games too. I like the depth of history and having history tied to the campaign in both direct and indirect ways. I got the idea from Tolkien, but in an oblique way: Aragon's ring with the green gem that has about 0 "screen" time in the trilogy is 3,000 years old and is a token of his kingly lineage. That's older than 98% of stuff we deal with in real life and he has it on his finger running through dungeons... I like that sense of age, history, and depth. It also dovetails nicely with really long lived dwarves and elves: you need a deep history or any one of them has seen most of human development.