| Brandon Tomlinson |
- The Tatzlwyrm, It should have +16 in snow to stealth. Based on it's fluff text it waits in snow for creatures to wander past, that implies it's been waiting a while (over 2 minutes). Either the stealth dc of 26 was calculated with a take 10, or it was calculated only using the snow terrain +6 modifier. also it would only be 26 if you were within 10 feet.
- Vrixx. His reason for not telling more doesn't make sense to me.
pg.23:He refuses to tell the PCs more, knowing full well the White Witches will pierce his heart with a sliver of ice if he talks.I thought winter-touched fey already did that
pg.72:Willingly pledging themselves to a
wholly evil life, these creatures undergo a complex ritual
called the Winter Rite, in which they accept a sliver of ice
into their hearts that infuses their bodies with the same
supernatural winter perpetuated by the White Witches of
Irrisen.
I'll add more as I do more in depth preparation.
Robert G. McCreary
Developer
|
Brandon Tomlinson wrote:
- The Tatzlwyrm, It should have +16 in snow to stealth. Based on it's fluff text it waits in snow for creatures to wander past, that implies it's been waiting a while (over 2 minutes). Either the stealth dc of 26 was calculated with a take 10, or it was calculated only using the snow terrain +6 modifier. also it would only be 26 if you were within 10 feet.
- Vrixx. His reason for not telling more doesn't make sense to me.
** spoiler omitted **I thought winter-touched fey already did that
** spoiler omitted **
I'll add more as I do more in depth preparation.
The tatzlwyrm is assumed to be talking 10 on its Stealth check. Of course, a GM can always roll the Stealth check, but then we couldn't list the DC in the description. :)
As for Vrixx,
Spoiler:
winter-touched fey do willingly accept a sliver of ice into their hearts (thus gaining the template), but it comes at a cost - if they turn against the White Witches, the witches can use the ice to kill them. This is explained in the last sentence of the winter-touched fey description on page 72.
Robert G. McCreary
Developer
|
spectrevk wrote:
If he's in the snow for 2 minutes prior, couldn't he have taken 20?
You can't take 20 on a Stealth check because there is a "penalty" if you fail; i.e., someone sees you. Again, in adventures, we assume an "average" check, equivalent to a take 10, which gives us a number for the DC of opposed Perception checks.