| joeidaho |
So I just planned out a feat list for a free hand fighter, and could use some constructive criticism. I wanted to make him dex based, using a dueling sword while two weapon fighting using his empty hand to punch.
Here's the scores n' feats:
Str 13
Dex 18
Con 10
Int 14
Wis 10
Cha 12
Feats
h-Exotic weapon Proficiency
b-Weapon Finesse
1-Combat Expertise
b-Improved Disarm
3-Agile Maneuvers
b-Improved Unarmed Strike
5-Two Weapon Fighting
b-Deflect Arrows
7-Break Guard
b-Quick Draw
9-Weapon Focus
b-Dueling Sword Mastery
11-Improved Feint
b-Step up
13-Two Weapon Feint
b-Following Step
15-Weapon Specialization
b-Step up and Strike
17-Penetrating Strike
b-Greater Weapon Focus
19-Greater Weapon Specialization
b-Greater Penetrating Strike
| Xexyz |
i went off point buy for the stats. as for the archetype, i like that it isn't dependent on armor, and i like the idea of weapon in one hand, punch with the other. (Ive been playing a bit too much tales of vesperia lately.
Oh, what material is allowed for building this character? I'm going to suggest a pretty substantial reworking of your feats and also that you go into the duelist prestige class.