Sword of the Planes Upgrade Check


Rules Questions


So, I've taken a Sword of the Planes and added Holy to it.

Method used:

The max bonus on it is a +4, so 32,000 gp. Add +2 for a +6 for 72,000 gp. I divided the actual item cost (22,315) into 32,000 to come up with .63. Multiplying 72k by this I get 45,360. Subtracting the cost from the base item leaves 23,045. This would bring the cost of the upgrade to 11,523 or 22,838 gp for the whole thing.

Is this kosher rules-wise?


So Buri, would the result of your +2 be that the sword has a +3 on the prime material plane ranging up to a +6 on "other planes" or against outsiders?

I'm not sure you can get to a +6 legally... But this is an odd case.

If I'm understanding you then if you are creating the thing from scratch I think your math is defensible.

I could come up with other ways to do the math that might cost more, but that's sort of splitting hairs I think.

All of these custom magic item things are a shot in the dark anyway.


My guy does have Craft Magic Arms and Armor so it's custom. I based the +6 off the item's maximum bonus of +4 on outsiders then adding +2 for holy and just going off a ratio from there in a before/after/difference kind of way. Just wanted a spot check here before I bug my GM about it.


you can reach a +6. The +5 limit is only for flat numbers.

The actual math here is sound as the exponential portion of the system was already incorporated into the change to a +6 item. So really its just what fraction of a regular +4/+6 item does this cost, which you did correctly.


Yeah, I think I get what you're doing Buri.

My only concern is if the +6 for outsiders and other planes would violate a hard limit on +5 being the highest enhancement bonuse a weapon can have. As I said, this is an odd case since it's different for different planes and isn't a constant +6.

As a GM I'd probably allow this and wouldn't quibble that much about the price. But I could see a GM maxing out the enhancement bonus as +5 anywhere.


Ah, if Thomas Long feels the +6 is acceptable because it's not constant, then I'm fine with it too. As I said, I would have allowed it in my game.

Grand Lodge

What I would say is that the sword of the plane is a +1 longsword base. The ability to be higher situationaly is worth 20k (base price - cost of a +1 longsword). So a +1 holy sword ability of a sword of the planes would be a +3 eqv sword + 20 grand.

Yeah I like simple.


The total item plus enhancement can go up to +10. The +5 is the cap on the enhancement bonus itself. With effects, like holy, it can go up to a total of +10 for pricing reasons.

Quote:

A magic weapon is enhanced to strike more truly and deliver more damage. Magic weapons have enhancement bonuses ranging from +1 to +5.

...

A single weapon cannot have a modified bonus (enhancement bonus plus special ability bonus equivalents, including from character abilities and spells) higher than +10.

Link


Cold Napalm wrote:

What I would say is that the sword of the plane is a +1 longsword base. The ability to be higher situationaly is worth 20k (base price - cost of a +1 longsword). So a +1 holy sword ability of a sword of the planes would be a +3 eqv sword + 20 grand.

Yeah I like simple.

Seeing the forumlae in other places this very well could be the way they did it.


Buri wrote:
Cold Napalm wrote:

What I would say is that the sword of the plane is a +1 longsword base. The ability to be higher situationaly is worth 20k (base price - cost of a +1 longsword). So a +1 holy sword ability of a sword of the planes would be a +3 eqv sword + 20 grand.

Yeah I like simple.

Seeing the forumlae in other places this very well could be the way they did it.

I prefer the way you did the math Buri. Not that I'm trying to squeeze more out of you, but the way Cold Napalm did the math the extra amount on top of the +1 longsword does not contribute to the exponential increase in price for adding power. Your approach does so.

Grand Lodge

Adamantine Dragon wrote:


I prefer the way you did the math Buri. Not that I'm trying to squeeze more out of you, but the way Cold Napalm did the math the extra amount on top of the +1 longsword does not contribute to the exponential increase in price for adding power. Your approach does so.

True...and from a balance PoV, Buri's method is probably more balanced...but I like my quick and lazy method :P. And if the price gets too good, I use the first rule in the guideline and just bump up the price.

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