Cave Giant and Erinyes skill points


Rules Questions


While I was modifying some creatures, I noticed that the skills for the Cave Giant and Erinyes don't seem to add up.
Now I am wondering if those are just mistake, or I am not aware of some modifiers that I would need to take into account?

A cave giant has Strength 23 (+6) and wearing Hide armor (-3). So if he has no ranks in Climb, he would get a Climb modifier of +3; if he has 1 rank he would get a Climb modifier of +7.
Yet it's listed as +6. Is there a -1 penalty I am missing?

The erinyes seems to either have 3 skill ranks unused, or it only has 3 of it's 4 additional Class Skills for being an outsider used. Or alternatively, the creator forgott that any creature with a Fly speed has Fly as a class skill.
Any information on this?


I came to the same conclusion as you regarding the erinyes devil a while back. My solution was to put the 3 additional points in Fly (that gives it max ranks in acrobatics, bluff, fly, intimidate, and perception, 6 ranks in diplomacy, knowledge:religion, and stealth, and 3 ranks in escape artist, knowledge:planes, and sense motive).

As for the cave giant, it looks like it should have a +7 to Climb, as you suggest (it has 6 ranks in intimidate and 2 in perception, so it should have 1 rank in climb).

Lots of monsters have these types of minor issues with skill points; usually it won't matter much in play though :)

Scarab Sages

You see a lot of these issues crop in monsters that were carried over from 3.5; since the skill list was changed between Pathfinder and 3.5 some monsters lost skills that don't exist anymore and not all of them were put back in the right place (or at all). Correct as needed, hopefully it shouldn't make to big a difference in most games.

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