| Bigtuna |
Hi
So playing skulls and shackels.
Anyone have the buylimits to the citys?
Here names and population - but then there's also special qualities...
So does anyone have them or do you have to calculate them out yourself?
Drenchport (9,690)
Hell Harbor (9,230)
Neruma (5,2309
Ollo (7,340)
Quent (12,560)
Slipcove (1,400)
| Ravingdork |
Here you go. The rules can be found in the GameMastery Guide in the Settlements section.
Scroll down and look for the settlement size and base limit on the table.
Drenchport (small city) - 4,000gp
Hell Harbor (small city) - 4,000gp
Neruma (small city) - 4,000gp
Ollo (small city) - 4,000gp
Quent (large city) - 8,000gp
Slipcove (small town) - 1,000gp
| Ravingdork |
Erh...there's nothing to calculate. The base value/purchase limit doesn't really change.
As for the other modifiers (Law, Crime, Economy, etc.) that only applies to skill checks. The effected skills are specifically listed in the rules that I linked to, and the various modifiers for the listed locations are probably in your module or campaign book.
Settlement qualities are likely included in your module as well, along with all the things that they change (I know they are for Rickety's Squibs in S&S2).
All you gotta do is open your books.