Weird sorcerer bloodline combat question


Rules Questions

Liberty's Edge

Hypothetical: you have a bloodline that grants the claws power, you also have extra appendages (wings, tentacles, third arm, etc). Can you grow your bloodline claws on the extra appendage and thus gain secondary attacks so you can 1) keep a weapon in you hands or 2) use claws gained from a different source which are already on your hands.

My thought is no. 1) There is usually a specific entry for wings, tentalces, extra appendage, in a creature's profile and are therefore something seperate things. 2) It seems like there is a definition of claws, somewhere, that I a missing. 3) To be stupid technical, the bloodline abilities say you can make two claw attacks, not two additional claw attacks.

Counter argument. It is a magical ability that can alter what it's placed upon.

Related question. Can a Strix gain aspect of the beast: claws on its wings?

Thanks.

Sczarni

My cursory overview of the rules found this:

A description of "Claws" Per the APG:

Claws (Ex): An eidolon has a pair of vicious claws at the
end of its limbs, giving it two claw attacks. These attacks
are primary attacks. The claws deal 1d4 points of damage
(1d6 if Large, 1d8 if Huge). The eidolon must have the
limbs evolution to take this evolution. This evolution can
only be applied to the limbs (legs) evolution once This
evolution can be selected more than once, but the eidolon
must possess an equal number of the limbs evolution.

I know it isn't specific to your Sorcerer Bloodline Power, but;

1) Claws in nature are found on limbs.
2) the only rule I can find with claw locations is above
3) As you noted in your OP, the Bestiary lists claws, and other attacks (such as wings) as separate entries.

Therefore I would personally rule, with some RAW backing, that Claws go on Limbs (arms/legs.)

Since "claws" refrences "Limbs", here is the Limbs def'n:

Limbs (Ex): An eidolon grows an additional pair of
limbs. These limbs can take one of two forms. They can
be made into legs, complete with feet. Each pair of legs
increases the eidolon’s base speed by 10 feet. Alternatively,
they can be made into arms, complete with hands.

Source: Advanced Players Guide PP. 60 and 62.

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