Using claws as a barbarian


Advice


I want to use the claws from the lesser beast totem but i'm not quite sure how they actually work:
1 Are they actual claws that grow from the fingernails and therefore must be used from unarmed ?
2)Do they grow and retract when raging?
3)What does it mean you get two claw attacks? You attack twice per rage and that's it or every attack move is 2d6?
4) When multiple atacks are available (lvl 6+) does it mean that you can atack 4 times per round?


Also in a begginer box package it says that thje hit points gained while raging increase at each level by 2 hit points. Is that true? I can't find a reference to that. Is it true? How do the hit point bonus from raging increase while leveling up?


Yes you only have the claws while raging.

Two claw attacks mean you claw twice in a full attack. a full attack takes both a move and a standard action. One just a standard you get one claw attack.

Claw attacks are natural weapons. They never get extra attacks from 6+ BaB. the only way to get more attacks with natural weapons is to get more natural weapons.

Yes you get your lvl X2 extra hp while raging do to getting 4 con. Your con modifier x your lvl = the hp you get from con. So anything that ups con (like rage) will get you more hp.


Stome wrote:

Yes you only have the claws while raging.

Two claw attacks mean you claw twice in a full attack. a full attack takes both a move and a standard action. One just a standard you get one claw attack.

Claw attacks are natural weapons. They never get extra attacks from 6+ BaB. the only way to get more attacks with natural weapons is to get more natural weapons.

Yes you get your lvl X2 extra hp while raging do to getting 4 con. Your con modifier x your lvl = the hp you get from con. So anything that ups con (like rage) will get you more hp.

however, that hp isnt temp HP, if you lose health, then lose the extra con, your current HP goes down too. (dangerous for raging barbs being knocked out.)


So that means if change my con modifier at a higher level i get even more hp not just from that point onward but also for the previous levels?

example 1d12 hit die with +2 con at lvl 7 ->26 hit points
get +3 cons at lvl 8 -> 36 hit points?


Yes. Con is retroactive. So no matter what lvl you gain the con in the end it has the same value by lvl 20. (or any given lvl.)

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