TWF Questions


Rules Questions


Hello!

I have a few questions on TWF that I'm hoping someone can answer for me!

All these questions assume BAB 11 (three regular attacks), and Improved Two Weapon Fighting (but not greater!) Also, say I have a weapon like a longsword, which can be Two-Handed for bonus damage, or TWFing. And of course I'm taking TWF penalties throughout!

1) For my final attack, which doesn't have an offhand attack, can I swap to Two-handing? So I would be MH/OH/MH/OH/2H. Is that allowed? Of course I would drop my offhand longsword to do this.

2) If I have a haste attack, could I go 2H/MH/OH/MH/OH/2H?

3) If I have a haste attack and rapid shot, could I start with a bow (a two-handed use) for my rapid shot, drop it, two hand for the haste, then do the rest of my attacks? So RS/2H(haste)/MH/OH/MH/OH/2H?

Thank you! =)


According to SKR, you so long as each hand follows the proper progression of attacks (starting with highest bonus and ending with lowest bonus) each hand delivers attacks independently. This means you aren't limited to alternating MH/OH/MH/OH/etc. You could viably do OH/OH*drop oh*/MH/MH/MH with all your main-hand attacks 2-handed.

Haste attack isn't given by normal BAB progression and so it doesn't need to obey the Highest->Lowest rule; so it can go anywhere in your sequence. The only limitation I can see is that you may not be able to take the Haste attack right at the start since you have to be "making a full-attack" in order to benefit from it. So you'd likely have to make a single iterative first to establish that you're making a full-attack before benefiting from Haste.

Presuming you have Quickdraw to let you draw a weapon as a free action, then I don't see a reason why you can't start with a bow, fire one iterative (since, to use rapid shot, you must be "making a full-attack with a ranged weapon"), take your extra shot through rapid, drop the bow, quickdraw a pair of melee weapons, make your off-hand attacks, drop the off-hand weapon, then deliver your remaining main-hand iteratives 2-handed.

Scarab Sages

Kazaan wrote:

According to SKR, you so long as each hand follows the proper progression of attacks (starting with highest bonus and ending with lowest bonus) each hand delivers attacks independently. This means you aren't limited to alternating MH/OH/MH/OH/etc. You could viably do OH/OH*drop oh*/MH/MH/MH with all your main-hand attacks 2-handed.

Haste attack isn't given by normal BAB progression and so it doesn't need to obey the Highest->Lowest rule; so it can go anywhere in your sequence. The only limitation I can see is that you may not be able to take the Haste attack right at the start since you have to be "making a full-attack" in order to benefit from it. So you'd likely have to make a single iterative first to establish that you're making a full-attack before benefiting from Haste.

Presuming you have Quickdraw to let you draw a weapon as a free action, then I don't see a reason why you can't start with a bow, fire one iterative (since, to use rapid shot, you must be "making a full-attack with a ranged weapon"), take your extra shot through rapid, drop the bow, quickdraw a pair of melee weapons, make your off-hand attacks, drop the off-hand weapon, then deliver your remaining main-hand iteratives 2-handed.

Small note here, whichever weapon you attack with first becomes your main hand, since off hand doesn't apply except for when TWF.


Kazaan wrote:
According to SKR, you so long as each hand follows the proper progression of attacks (starting with highest bonus and ending with lowest bonus) each hand delivers attacks independently. This means you aren't limited to alternating MH/OH/MH/OH/etc. You could viably do OH/OH*drop oh*/MH/MH/MH with all your main-hand attacks 2-handed.

That's... strange. Don't you have to do attacks in iterative order as a whole, just iterative order per attacks. Weird, lol. So I could literally do OH OH 2h(haste) 2h (RS) 2h(main) 2h (Main) 2h(main). Wow. O.o

Quote:
Haste attack isn't given by normal BAB progression and so it doesn't need to obey the Highest->Lowest rule; so it can go anywhere in your sequence. The only limitation I can see is that you may not be able to take the Haste attack right at the start since you have to be "making a full-attack" in order to benefit from it. So you'd likely have to make a single iterative first to establish that you're making a full-attack before benefiting from Haste.

Well you can always just declare a full attack to do this, right?

Presuming you have Quickdraw to let you draw a weapon as a free action, then I don't see a reason why you can't start with a bow, fire one iterative (since, to use rapid shot, you must be "making a full-attack with a ranged weapon"), take your extra shot through rapid, drop the bow, quickdraw a pair of melee weapons, make your off-hand attacks, drop the off-hand weapon, then deliver your remaining main-hand iteratives 2-handed.

ok, thanks!

Seems strange to me, but what do I know? XD


Ssalarn wrote:
Small note here, whichever weapon you attack with first becomes your main hand, since off hand doesn't apply except for when TWF.

SKR disagrees.

Sean K Reynolds wrote:
Ssalarn wrote:
So you make all of your attacks with your primary weapon, followed by your attacks with your secondary weapon.

That FAQ is just clarifying that you can choose either 2 attacks with the sword and 1 with the mace or 2 with the mace and 1 with the sword—it wasn't implying anything about the order in which you had to take them.

The "do them in order highest to lowest" rule only applies to attacks with that hand. In other words, if you're +11/+6/+1, you have to do +11 before you do +6, and have to do +6 before you do +1.

The rules don't actually state or care whether you start with your main hand or your offhand, just as long as each hand's "in order highest to lowest" rule is followed.

Scarab Sages

Which is interesting since it contradicts his statement in the FAQ:

"Using the longsword/mace example, if you use two-weapon fighting you actually have fewer options than if you aren't. Your options are (ignoring the primary/off hand penalties):
(A') primary longsword at +6, primary longsword at +1, off hand mace at +6
(B') primary mace at +6, primary mace at +1, off hand longsword at +6
In other words, once you decide you're using two-weapon fighting to get that extra attack on your turn (which you have to decide before you take any attacks on your turn), that decision locks you in to the format of "my primary weapon gets my main attack and my iterative attack, and my off hand weapon only gets the extra attack, and I apply two-weapon fighting penalties."

—Sean K Reynolds, 11/04/11"


Not really. You just decide which weapon is main-hand and which is off-hand up front. Not which order to sequence them. No contradiction.

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