
Zardnaar |

Well it has been 13 years and it has got to the point I am kind of burned out by 3.XYZ. Sick of things like magic mart, the game kind of failing at higher level and the amount of prep time required of d20 rules.
Not a massive fan of 4th ed although it had sopme decent elements in it and I am keeping an eye on the D&DN playtest. However I have been giving Paizo money since 2002 or so when they picked up Dragon and Dungeon. I like the material I have bought off them alot and are quite happy to keep supporting them $$$ wise.
I ran a few games for my modern players of AD&D 2nd ed and surprisingly they enjoyed it even with things like THACO. Anyway we are gonna take the great leap backwards to 2nd ed and play that for a bit as a break from 3.XYZ and keep playing Star Wars Saga for the d20 fix.
I own a few PF boks and have usually mined Golarion for bits nad pieces for my own wolrd such as porting Magnimar over more or less as written. I also use a few of the Golarion deities with a few more I have borrowed from 3.5 and 4th ed along with some of my own creation.
What products do you think are easiest to convert or are just plan fun to read. Fluff and maps are easily mined for ideas and presitge classes like the Red Mantis can be converted into normal AD&D classes. Thoughts?

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Well I really love the "Monster revisited" books. Great background for those critters and as they already existed in the game, they contain not much needing conversion (and probably will directly fit into your own game world.
Then the City books. You mentioned Magnimar, but the books for Korvosa Absalom and Kaer Maga also contain lots and lots of ideas to mine from.
Well, and if you already haven't a place for the Darkmoon Vale, you should really try to find it.

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Why should you need it? The two systems are not compatible unless you seriously modify AD&D. If you have all the AD&D books, then you have everything you need. I played AD&D forever - used loads of modifications, but with 3.0 and the advent of Feats and alterations in the spell lists, the material would not translate.
In short, don't bother with it - use whatever material for your "world" you want but as for the rest, why waste your time? (Big Cheesy Grin - ahhh the memories of a mis-spent youth.)

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I'm relatively confident in my ability to convert a Pathfinder adventure to Swords & Wizardry "on the fly". About the only prep work I think I would bother with is finding appropriate monster substitutions for monsters that I couldn't find in Monstrosities or the Tome of Horrors. For NPCs, I'd probably just make them the closest S&W class, plus whatever "unique" abilities would be needed to make them more closely resemble the Pathfinder original.