Raelin |
I'm trying to play a rogue who pins his opponents so he can execute them with a spring sheath loaded with either a dagger or coat pistol. The dagger build is obviously less feat intensive.
I'm looking at taking the binding throw feat chain to have the prone condition help me with grapple checks.
Is it worth it to take two levels of Maneuver Master Monk to grab improved trip and grapple? Any other tips? I don't do rogues often, and Rogue Eidolon's guide is helpful but doesn't really address this type of build. Any ideas about how to do the gun thing would be appreciated? Should I dip gunslinger? Bother with Deft Shootist?