| Venshad |
Hi!
This is a question about feats that let's you ignore automaticaly a hit.
In this case, the Feat is Crane Wing, added bellow for simplification.
You move with the speed and finesse of an avian hunter, your sweeping blocks and graceful motions allowing you to deflect melee attacks with ease.
Prerequisites: Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5th.
Benefit: Once per round while using Crane Style, when you have at least one hand free and are either fighting defensively or using the total defense action, you can deflect one melee weapon attack that would normally hit you. You expend no action to deflect the attack, but you must be aware of it and not flat-footed. An attack so deflected deals no damage to you.
So, on a natural 20 what takes priority, the natural 20 or the Feat?
Assuming that, in general, the specific rule overrules the generic, AND that the rule that supports natural 20's is a generic rule, I can conclude that the Feat takes precedence.
What is the game conclusion?
Thanks!
| Writer |
First off, Nedd is an a**&@%*. You don't ever want to accept help from that guy, as he will totally lead you astray and screw up your game. Good thing i got here before he did.
As for your question, natural 20 is a general rule, and crane wing is specific. Specific trumps general. Ergo, crane wing beats nat 20. Think of it this way. It hits, but it does 0 damage because it was pushed out of the way rather than dodged/plinking off armor.