Curse of the Crimson Throne Conversion


Curse of the Crimson Throne


I’m converting the “Curse of the Crimson Throne” adventure path, originally written for D&D 3.5, to Pathfinder, and I would like some input about the article detailing the clerics of Abadar found in the second installment of the adventure path (AP #8). I am posting this question here because this is technically a house rule I will be adding to the game. The discussion to follow is not really a spoiler but I will treat it as such anyway.

Spoiler:
My question concerns the Allies of Abadar—an additional set of thematic creatures available to clerics of Abadar if they cast summon monster. The list of creatures is as follows:

Summon Monster II (two-headed celestial eagle)
Summon Monster III (celestial hippogriff)
Summon Monster IV (two-headed celestial giant eagle)
Summon Monster V (celestial griffon)
Summon Monster IX (kolyarut)

The two-headed eagles are just flavorful variations of their regular counterparts; the problem is that none of these creatures, except for the eagle, are found on the Pathfinder summon monster lists. I had to figure out where they fit and that’s pretty straight forward, I think. It’s just a matter of matching the challenge ratings of the various creatures to what is found on the existing Pathfinder summon monster lists. I just want to get some input before implementing this in my game. So, here is the list I created for Pathfinder:

Summon Monster I (two-headed celestial eagle)
Summon Monster III (celestial hippogriff)
Summon Monster IV (two-headed celestial giant eagle)
Summon Monster IV (celestial griffon)
Summon Monster IX (kolyarut)

The only one that doesn’t fit the Pathfinder summon monster challenge rating scheme is the kolyarut. It is CR 12 while everything else on that list is CR 13 or CR 14, but everything on the summon monster VIII list is CR 11.

Another issue I would like to get some input on concerns a change to the two-headed eagles. I think it’s lame that they have an extra head but don’t get an extra bite attack. Instead they get a +2 on the equivalent of Perception.

So, I’m dumping the Perception bonus and instead giving them an extra bite attack. To balance this I’m decreasing the bite damage by one step to 1d3 for the two-headed eagle and to 1d4 for the two-headed giant eagle. This gives the two-headed versions about 1.5 and 5.5 extra damage respectively on a full attack if everything hits. I don’t think it’s a problem but I just wanted to get some input anyway.

Thanks for any input.


Wait I'm confused.

What's wrong with the official Curse of the Crimson Throne?

Wait I see it now that I've dug up the PDF (I'd never actually looked at it before). Apparently it was just a re-release instead of a conversion? Weird.

Disregard this.

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