Goblin map of swamp


Jade Regent


I've just started running this AP, and in area H the party is supposed to find a map on the back of a fan marking the locations of a couple of shipwrecks.

I've been through the book four times and I can't find the corresponding player handout. I was going to copy it onto the back of a fan I purchased for next session but I just can't find it and am worried that buying the print version was a mistake since I'm obviously missing out on the so-called interactive maps.

Grand Lodge

There is no player handout.
You can make one using the Brinestump map, or just describe the map to your players and let them use it to travel to the shipwrecks/cave.


Really?! Are there other missing handouts in this Adventure Path I should know about?


It's not a missing handout, there was no need for one as, by the description, it's basically a lopsided oval with four Exes. It would have been a waste of space and art resources to include it in the module.
I did what you're planning myself, as the idea was awesome. Just remember--goblins aren't exactly scribes. My group had to enlist the help of a goblin they'd spared to figure out that the scrawl was even a map.


"The map depicts Brinestump Marsh, along with the locations of two shipwrecks and a cave."

I don't know how you extrapolate that to "a lopsided oval with four Exes", but my players certainly expect a higher level of fidelity from my props.

I'm just disappointed in Paizo. When a map is a plot-critical resource like this one, it makes sense to provide a player handout. If they have the resources to do graphic design on the rhymes for a free prequel adventure (which I just downloaded and checked for the map), they could afford to do up a little map in the same style.

Grand Lodge

I think you're overestimating the importance of the map, and the skill of goblin cartographers :)

Remember, there are many ways for the PCs to get a map of the swamp.
There is the goblin map.
Walthus can give them a simple map.
They can get a general map of the layout of the swamp by going to the southern escarpment.
There is a detailed map at Old Megus' shack.

By the point my group found the fan they had already been to see Walthus and the escarpment. So I had given them a printout from the interactive maps - the swamp map with no labels. When they found the fan, I marked their map with the locations of the shipwrecks and cave.

Please remember that the swamp is the lesser part of the first book. Having character handouts for anything that can happen is cost prohibitive - art and cartography are the pricey things to add.

Further, you might do a search on this section of the boards. There will often be community-created things to fill in the gaps.


> So I had given them a printout from the interactive maps

I knew I shouldn't have bought a print copy. Never spending my money on printed Paizo material ever again except for item cards.

> Having character handouts for anything that can happen

I just want handouts for plot-critical things. Supposedly the fan map is the only way the players learn about the existence of the wrecks (in two adventures, no less!) so I'm pretty peeved that no one thought fit to produce it even once.

> there are many ways for the PCs to get a map of the swamp.

Yeah, well my players went straight to the goblin village, no side trips. I have to produce a map before next session. I already bought an antique fan so I am by gum going to commission a local cartographer to deface it.


If it's not too late, contact me olys at gmx.de. I'll send you one I've created that'll serve your game.

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