Lady in Sable - A Steampunk Adventure Path featuring Alkenstar


Homebrew and House Rules


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Part 1 of 6 - A Study in Violet

When a series of strange murders take place in the City at the Center of the World, the characters see themselves in the middle of a dangerous conspiracy. When a promising alchemist has his career ended during a varisian street carnival, they see themselves right in the crime scene. Shot form the shadows by a highly advanced firearm, the dead man is the trigger for a story involving the Sczarni, the Pactmasters and a ulterior menace. Only the greatest detective in Absalom can solve the mystery, and for his plan succeed, he need the help of the only probable innocents in the case: the PCs! Joining the investigation (probably for reasons given by Campaign Traits), the characters must visit mephitic laboratories, eerie pesh houses and finally a grotesque Sczarni freak show, where a clockwork fortuneteller hides more secrets than answers.

Part 2 of 6 - Around the Inner Sea in Eighty Days

The case of the murders give the PCs clues of the Lady in Sable, a more sinister menace hiding on the distant Alkenstar. With the help of a eccentric Pathfinder, they must travel to the scientific city-state, but this will not be an ordinary voyage. Traveling the depths of the sea in a massive Apparatus of the Crab, sailing the sands of Katapesh over a magical desert ship and finally crossing the plains of Nex in a elephant caravan, the characters must face the perils of an unforgettable journey.

Part 3 of 6 - For a Few Gold Coins More

Alkenstar is near, but before the PCs can arrive the microstate civilization, they must cross the barren Mana Wastes in a weird west flavored adventure. Arriving in a small town to get horses and supplies, they discover that the place was raided by a band of barghests, and the villagers beg for help from the foreigners. Tracking the monsters through the wasteland, the characters don't know that themselves are being hunted by a group of terrible bandits working for the Lady in Sable, leaded by a pale stranger with a lust for blood.

(Parts 4, 5, 6 coming soon. Your opinions, ladies and gentleman!)


Fantastic premise, nice nods to multiple genres and fictional tropes. Sounds wonderfully adventurous! I look forward to the second half of this AP idea.


Oh I so want to play this campaign...

Silver Crusade

Pathfinder Adventure Path Subscriber

Very clever, can't wait to see the thrilling conclusion.


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