| Alaryth |
Unnatural Cold (Su): At 3rd level, whenever a winter
witch’s spell, spell-like ability, or supernatural ability deals
cold damage, treat affected creatures as having half their
normal cold resistance when determining the damage dealt.
Unearthly Cold (Su): At 8th level, a winter witch’s spells,
spell-like abilities, and supernatural abilities that deal cold
damage become horrendously cold. Half the cold damage
caused by these effects comes from an otherworldly
power and is not subject to being reduced by resistance or
immunity to cold-based attacks.
Maybe I am a bit obtuse, but a little clarification of how that two class features interact would be appreciated.
Say a Winter Witch make a cold attack making 52 raw damage to a creature with cold resistance 20. How much damage exactly suffer the enemy?
| Matt Goodall Contributor, RPG Superstar 2010 |
No save or failed save:
The Winter Witch deals 26 cold damage and 26 'unearthy' damage.
The monster, which would normally have cold resistance 20, is treated as having cold resistance 10. The creature takes 16 cold damage after its cold resistance absorbs 10, and 26 'unearthly' damage. A total of 42 damage.
Save for half:
If the creature succeeds at a saving throw for half, then the cold attack deals 26 damage (13 cold damage and 13 'unearthly' damage). Its cold resistance 20 still only counts as cold resistance 10. It takes 3 cold damage and 13 'unearthly' damage. A total of 16 damage.
brad2411
|
You would deal 42 points of damage. Unnatural cold would cut the 20 cold resistance in half making it 10. This example does not show the Unearthly colds ability very much. Unearthly cold is more if the cold resistance is more then half the damage your spell would do or they have immunity to cold. I.E. a white dragon that is immune to the cold you would be able to do 26 damage due to unearthly cold instead of no damage.