| DeathBecomesus |
Just curious here
I was looking through NPC codex book at bookstore tonight
Was hoping to find some good NPC characters (no real reason)
just looking for Good alignments
I was a bit surprised to find seemingly significantly more evil and neutral NPC's. I wonder if this was intentional?
Althought not overly important I would be curious to see % breakdown of different alignments
First % of G
% of N
% of E
Then perhaps even more broken into % of LG, % of NG, % of CG
and so on..
Why so many Evil and Neutral npc's?
| Jeraa |
Well, from the description of the book here on this site, it appears the book was meant for NPC enemies:
It’s happened to every Game Master. You spend hours setting up the perfect encounter, your players are out for blood, the swords are drawn—and then you realize that you’ve forgotten to build statistics for the enemy characters. Or perhaps your players go left when you expect them to go right, leaving you without any encounters prepared.
Since most parties are good or neutral aligned, the NPCs they fight are probably mostly evil or neutral aligned.
Kvantum
|
Basically, the only classes that HAVE to be good aligned are Paladins, but other than that, the stats don't really call for it, only the GM's plan for the use of the NPC, so if you need a Good aligned version of one, just change it. Fairly easy to do, unless the NPC is one focused on evil, death, undead, fiends, etc.