| BigNorseWolf |
I was thinking about an odd druid concept for PFS: one focused on wild empathy to walk up and go "Awwwwwww" and start belly scratching the horrific monsters they come accross.
Human (Urban)Druid-Community(family) domain. (the idea is to pick up a monster during the adventure as my one allowed combat pet): Gives most of the social skills as class skills at level 2.
Plan on taking Druid: Add a +1/2 bonus on Diplomacy and Intimidate
checks to change a creature’s attitude. (Does this work on wild empathy checks? Odd being the druids ability if it isn't)
Traits: Something for knowledge arcana as a class skill and ???
STR: 7 DEX: 12 CON: 14 INT: 12 WIS: 14 CHA: 18
Feats
Human: Vermin Hearted
1st: Toughness
3rd: ??? (i suppose i could forgo toughness and get the augment summoning chain, despite having to memorize the summoning spells)
5th- Fast Empathy
7: Greater wild empathy - Now this one seems a little odd. Most of the choices wouldn't actually do anything. Elementals, Fey, and lycanthropes all (as near as i can tell) all have ints greater than 3. You can pick up vermin with vermin hearted without waiting till level 5. Leaving.. plants as the only viable choice.
| Scarymike |
| RumpinRufus |
Gotta say, this seems difficult. Boosting skills (like Diplomacy) is a lot easier than boosting Wild Empathy. I do believe though that the druid favored class bonus will apply to Wild Empathy, because Wild Empathy acts "just like a Diplomacy check made to improve the attitude of a person." However, it really hurts to not get the +3 class skill bonus, and hurts even worse to eat the -4 penalty against magical beasts.
Is there any particular reason you chose the Community domain? I would recommend Charm (Lust) instead - the Dazing Touch power is thematic (although it may indicate you've already failed your WE check,) it gives you access to Charm Monster (albeit as a 5th level spell, but it's the only way to get it as a druid,) and it also has a very thematic 8th level ability that gives you your choice of having the monster attack at your command, grovel for 1d4 rounds, or give you its most valuable item.
| BigNorseWolf |
Gotta say, this seems difficult.
We do this not because it is easy, but because it is hard!
Boosting skills (like Diplomacy) is a lot easier than boosting Wild Empathy. I do believe though that the druid favored class bonus will apply to Wild Empathy, because Wild Empathy acts "just like a Diplomacy check made to improve the attitude of a person." However, it really hurts to not get the +3 class skill bonus, and hurts even worse to eat the -4 penalty against magical beasts.
Yeah, but +2 from taking the feat to help with (plants i suppose...) will help, and the DC is static: level 2 critters are just as difficult to influence as level 15's.
Is there any particular reason you chose the Community domain? I would recommend Charm (Lust) instead
charm seems pretty good (even if the lust domain is going to open the character to certain jokes)
PFS often gives you odd afflications, the ability to transfer them from the front line fighters, to my non combat self, and still have my charmed critter fighting was appealing.
| RumpinRufus |
Technically, it's the monsters who will be lusting after you, not the other way around :p You can fluff it as a mastery of pheromones.
While I suppose Community will help your front-liners hit more (what with spontaneously casting Bless,) but removing the conditions seems like a rather tame ability considering 1) it takes a standard action which could probably be better spent debuffing the enemy, 2) the penalties it removes are modest, and 3) you will still have those conditions yourself, and while you won't be making attack rolls it still hurts to have either -2 to saves or -1 to touch AC/reflex.
I'd prefer Charm because 1) Dazing Touch is a touch attack with no save so it's very easy to make stick, and you can keep doing it every turn in necessary 2) Charm Person tends to be quite useful in PFS (although YMMV) and 3) it will give you access to Touch of Idiocy by third level, which theoretically could help you make the Wild Empathy check by lowering the creature's charisma (although it may be unrealistic to stick a Touch of Idiocy without initiating combat.)
It's a shame that Eagle's Splendor isn't on the druid spell list... that's another way to help you make the WE checks, if you can find someone to cast it on you. I wish Honeyed Tongue would work but it looks like by RAW it doesn't.
Honestly, I would recommend playing this character in a home game rather than PFS, because there's just so many things that almost work or should work but just don't quite cut it (I guess mainly bonuses to Diplomacy like Skill Focus, traits, racial traits, class skills, Honeyed Tongue, etc.) In a home game you could also work with your GM on custom feats, like a feat to remove the -4 penalty vs. magical beasts. In PFS, I just feel like you'll be a one-trick-pony build who isn't very good at your trick (although I do love the concept!)
| BigNorseWolf |
Technically, it's the monsters who will be lusting after you, not the other way around :p You can fluff it as a mastery of pheromones.
He's grappling you!
Its just how he says hello! Don't worry, its all part of the plan...
While I suppose Community will help your front-liners hit more (what with spontaneously casting Bless,) but removing the conditions seems like a rather tame ability considering 1) it takes a standard action which could probably be better spent debuffing the enemy, 2) the penalties it removes are modest, and 3) you will still have those conditions yourself, and while you won't be making attack rolls it still hurts to have either -2 to saves or -1 to touch AC/reflex.
The biggie would be enchantment/charms and the party killer :dominate person. I gain the affliction myself and at 9th level I'm Immune.
Spontaneous charm spells would back up the empathy, and enable the character to work well on humanoids.
I'd prefer Charm because 1) Dazing Touch is a touch attack with no save so it's very easy to make stick, and you can keep doing it every turn in necessary
Is the no save thing a bug or a feature?
2) Charm Person tends to be quite useful in PFS (although YMMV) and 3) it will give you access to Touch of Idiocy by third level, which theoretically could help you make the Wild Empathy check by lowering the creature's charisma (although it may be unrealistic to stick a Touch of Idiocy without initiating combat.)
Touch of idiocy is nice on its own.
In PFS, I just feel like you'll be a one-trick-pony build who isn't very good at your trick (although I do love the concept!)
Charm definitely expands the tricks. Thantopic spell would make it almost all encompassing.
| RumpinRufus |
The biggie would be enchantment/charms and the party killer :dominate person. I gain the affliction myself and at 9th level I'm Immune.
Ok now I've confused myself and possibly you too. I had thought Calming Touch transferred the condition (shaken, sickened, or fatigued) to you but now I see it just removes it. It's the Family subdomain power, Binding Ties, that transfers the conditions to you.
If your intention was to take the Family subdomain and use it to transfer Dominate Person from an ally to yourself, that won't actually work because Binding Ties only transfers conditions, not spells (and there is no "charmed" condition.)
Is the no save thing a bug or a feature?
No save is a feature - you need to make an attack roll, and most touch attacks have no save.