Soldack Keldonson
Goblin Squad Member
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A real world model for a Pathfinder Online player settlement may be the history of Birmingham, Alabama, USA. The city has the nickname of the “Magic City” because of how fast it was built in the late 1800s. In a manner of a few years it went from not existing to a major city. Two main factors for its rapid growth will also dictate where the successful player settlements are built in PFO.
1) Birmingham sits at the intersection of two major railroads – one crossing from Texas to Georgia and the other crossing from Chicago to the major port city of Mobile. Similar in PFO, a player city that grows large and successful will arise where there is a lot of player traffic and resource traffic intersecting.
2) The biggest factor was the discovery of all of the minerals needed to make steel. Birmingham sits in a rare place in which all of these raw components for smelting can be found with a few mile radius. Its other nickname was the Pittsburgh of the South. Similarly in PFO, I expect the most important, successful player cities will be in the rare spots where the most abundant important resources can be harvested.
3) So find a travel intersection where there are great local resources, make a city, and then watch the wars start….
| Valandur |
Actually resources won't repop in the same spot when you deplete them. They will move around and even change resource type. Your example though is valid, find a location fairly close to the main road, construct a settlement and your settlement will grow. Non-linked markets makes any place that has a market a necessary stop off point.