Martial Versatility / Mastery - Are they worth it?


Pathfinder First Edition General Discussion


Am I the only one who read these feats and thought they were underpowered?

Not only do you need to spend two feats to have the Weapon Focus line apply to a whole fighter weapon group, but Martial Mastery has a Fighter level 16 prerequisite!

Can anyone can tell me why Martial Mastery is so powerful that you shouldn't have it before level 16?

Would it have been too powerful if they had only been one feat, taking the benefits of Martial Mastery with the prerequisites of Martial Versatility?

Maybe I am just dissatisfied because I remember the old Aptitude weapon enhancement from the Book of Nine Swords.

For those who are asking, "What is he talking about?"
Martial Versatility
Martial Mastery


I have a couple builds that make use of Versatility. Mostly for use with Exotic Weapon Proficiency.


Lol Doug! Every time you post, I think should I be worried for our next gaming session?

I think they are exactly where they should be. That weapon property from the book of 9 swords was not priced right at all, and was overpowered as a result.
Being able to apply feats like Weapon focus, greater weapon focus, weapon specialization, and greater weapon specialization to everything in a weapon group is pretty darn good. Also, some weapons are in more than one group, so the feats in question would apply to every weapon in each of those groups. It keeps some fighter concepts from being one trick ponies.

For example, choose these feats with the starknife and it applies to the light weapon group and the thrown weapon group. Basically it frees up feat slots to use for other more flavorful choices.

Either way, we can discuss it when we play next.

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