Suggestion: Core Race Place holders


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Goblin Squad Member

So, from what we've seen, the halflings, half orc and half elves are all missing out on being in by the time we start playing- but we know they will be in. So what I would like to see is a "placeholder status" for these races where you still choose it as a race on creation, it just shares the models and skins of another race until their race is added. Perhaps then the attributes could be accounted for on creation, maybe even any racial abilities.

Halflings could get dwarf or gnome models
half orcs human models
half elves get elf models.

That way it also means that straight away we get to see the effects on any racial abilities that might be disproportional and don't get the "racial flavor of the month" you see in many games. Then instead of giving everyone a race change, just have to give an appearance change to those who picked a race that wasn't implemented.

Goblin Squad Member

Seems like a good implementation, if the races themselves aren't too code intensive. I'm guessing NPCs will react differently to different races, so this may be one aspect of not putting them all in initially. Perhaps the "Halfling" flag would read as gnome in all respects until release if that is less code-intensive? That might work.

Goblin Squad Member

The simplest thing would be to allow the option of a single free 'race change' when a new race is released. (*cough*Tengu*cough*)

That of course opens up the "Is a Race change a free service?" question, although I would like to think the small reward for our ongoing patronage would be a one-off chance to change when it first debuts.

Goblin Squad Member

A racial 'placeholder' would be awesome, allows Crowdforgers to create the character they want to play and start training them immediately!

Goblin Squad Member

Great idea.

Goblin Squad Member

Southraven wrote:

The simplest thing would be to allow the option of a single free 'race change' when a new race is released. (*cough*Tengu*cough*)

That of course opens up the "Is a Race change a free service?" question, although I would like to think the small reward for our ongoing patronage would be a one-off chance to change when it first debuts.

I'm not really satisfied with a "free race change" option. I want to be a half elf. I know there are half elves being added. Let me be one from day one, models or not. The basic characteristics should be able to be included straight away, that shouldn't be anything technically difficult, then those races can be tested and tweaked as needed along with all the others.

Goblin Squad Member

Jameow wrote:
Southraven wrote:

The simplest thing would be to allow the option of a single free 'race change' when a new race is released. (*cough*Tengu*cough*)

That of course opens up the "Is a Race change a free service?" question, although I would like to think the small reward for our ongoing patronage would be a one-off chance to change when it first debuts.

I'm not really satisfied with a "free race change" option. I want to be a half elf. I know there are half elves being added. Let me be one from day one, models or not. The basic characteristics should be able to be included straight away, that shouldn't be anything technically difficult, then those races can be tested and tweaked as needed along with all the others.

Fair enough but I think the "I look like a human but I'm actually a half-elf" is a) immersion-breaking and b) problematic for PVP when trying to accurately sum up exactly who your opponent is and what they can do.

Goblin Squad Member

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Southraven wrote:
Jameow wrote:
Southraven wrote:

The simplest thing would be to allow the option of a single free 'race change' when a new race is released. (*cough*Tengu*cough*)

That of course opens up the "Is a Race change a free service?" question, although I would like to think the small reward for our ongoing patronage would be a one-off chance to change when it first debuts.

I'm not really satisfied with a "free race change" option. I want to be a half elf. I know there are half elves being added. Let me be one from day one, models or not. The basic characteristics should be able to be included straight away, that shouldn't be anything technically difficult, then those races can be tested and tweaked as needed along with all the others.
Fair enough but I think the "I look like a human but I'm actually a half-elf" is a) immersion-breaking and b) problematic for PVP when trying to accurately sum up exactly who your opponent is and what they can do.

and having a midlife race change isn't?

Goblin Squad Member

It may be A, but it's certainly not B. But by the same token, having a wave of half-elves suddenly ride through the land could be just as immersion breaking, so I think A is going to be a wash regardless.

Edit: This was intended to be a response to Jameow's question.

Goblin Squad Member

I don't think that "summing up what they can do" is going ot be a problem though, by the time there's any serious abilities and diversification, all the core races will be in anyway.

Goblin Squad Member

Would like to see a race change simply because some of the core races will missing

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