
FrinkiacVII |

A human cleric with the Travel domain get's a granted domain power at level 1 of "+10ft to base move speed" and also gets the spell Longstrider as a level 1 domain spell. Longstrider grants a "+10ft enhancement bonus to movement" for land-based walking type movement only. Since Longstrider's bonus is called an "enhancement" bonus and the domain power is not "enhancement" type, I believe they stack, is that right?
Secondly, how does one compute this character's movement speed while wearing light/medium/heavy armor? The table in the equipment section only lists the resulting speed in armor for medium creatures, assuming the usual base movement speed of 30ft. This could be interpreted in different ways, all of which lead to questionable results:
A) The "strict" interpretation: the medium creature (human) has a speed of 20 ft in medium or heavy armor and a speed of 30 ft in light armor, despite his base speed increase from the domain and Longstrider, because the table simply states that his speed in armor is what it says on the table that it is based on the kind of armor he wears (30ft for light, 20ft for medium or heavy). Thus a Travel domain, longstridered-up cleric in breastplate armor would have a resulting speed of 20ft. In a chain shirt he'd have a speed of 30ft. He only gets the bonus movement while not wearing armor at all.
B) The "subtractive" interpretation: The effect of wearing medium or heavy armor is clearly that it reduces the wearer's speed by 10ft while in armor, so therefore the travel domain, longstridered-up cleric will have a base speed of 50 ft in no armor, a speed of 50ft in a chain shirt, and a speed of 40ft in breastplate.
C) The "scalable" interpretation: The effect of wearing medium or heavy armor on the table is clearly that it reduces the wearer's speed to 2/3 of the base, therefore the travel domain, longstridered-up cleric will have a base speed of 50ft in no armor or chain shirt, and a speed of 33.33333ft in medium or heavy armor, because you're supposed to take the 50ft base speed and multiply it by 2/3 to get the resulting speed in armor. This interpretation requires you to round the result (up or down?) to the nearest 5ft increment to determine the number of squares you can move in combat.
I can't find anywhere in the book that clearly stipulates which of the three options above is correct, if any of them are. Is this errata-ed anywhere? Is it just a DM call? Is it in the book and I just missed it somehow? Please help. Thank you.

asthyril |

yes, the travel domain and longstrider stack, for a total +20 to your base speed.
if you look here you can calculate what your reduced speed would be based on the chart.
so for instance your cleric with 50 base speed would have a 35 speed in medium/heavy armor or encumbered.
it is on page 170 of CRB in lower left corner.

FrinkiacVII |

yes, the travel domain and longstrider stack, for a total +20 to your base speed.
if you look here you can calculate what your reduced speed would be based on the chart.
so for instance your cleric with 50 base speed would have a 35 speed in medium/heavy armor or encumbered.
it is on page 170 of CRB in lower left corner.
Thanks!

asthyril |

Those bonuses do not actually change your base speed.
This means you modify your base speed when applying the armor penalty to speed, then apply the bonuses to your speed.
longstrider specifically mentions increasing your base speed, not fly/swim/etc.
the travel domain ability also specifically applies to your base speed.
the rules for base speeds says they are reduced by armor/encumbrance.
why do you claim it is the other way around?