Looking for a specific monster


Advice


I'm currently playing a Rune/Trickery cleric that focuses on misdirection and magical traps. I know at one point I saw a monster that had a bunch of tentacles (I believe two of them ended in human hands) and it had an ability that would be perfect for my character. I believe it was something along the lines of +2 to writing based magic trap DCs and you didn't have to pay the material cost. I'm hoping my GM would let me take that ability as a feat, but I can't seem to find it anywhere. I'd appreciate help looking for it, but any general advice to help that kind of build would be helpful as well. Thanks!

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