Stepping Into the New World


Advice


Hello all. I'm a new player coming off years of Star Wars RPGing. All of my players as well as myself are new to pathfinder and the fantasy setting in general.

I have dozens of questions, most of which won't rise to the surface right now. But one big thing I'm struggling with is this: How do I, in game, introduce the subtleties of fantasy without killing my players via long-winded monologues?

For example, I want my players to resent and disdain orcs, to learn (eventually) all the history and lore their characters would know, to respect and/or fear dragons... etc.

One strategy I'm considering is pausing gameplay for storytime whenever necessary. EG- If an NPC references Earthfall (which they would clearly have knowledge of), pausing and telling my players about it before continuing the conversation. I think that will be at least a little bit necessary, but I'd like to keep it to a minimum because it's just so BORING... and IMO, the greatest adversary of the cinematic adventure experience is interruption for things like rules and history.

In Star Wars, this was easier to do because all of us had a premise on which to build new information. I just don't have that here. Any suggestions?

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