Can I NOT do my extra damage?


Rules Questions

Grand Lodge

If I attack with a weapon while I have bonus damage from strength or feats, can I purposfully not do the extra damage?

I know, now you are going to call me crazy, why wouldn't I want to do it, well I thought of a crazy idea for a Magus/Cleric build.

Ok, have you figured it out yet?

I want to deliver Cure Spells with a Whip.

If I can forgo doing my Strength damage and only do the base Whip damage (1d3 non-leathal) then, starting at level 2 Cleric, Cure Light wounds would heal a minimum of 3 damage, removing the maximum non-leathal in addition to healing normal wounds.

Of course, I can do this without a problem (and deal no damage to begin with) if the target has at least a +1 armor bonus or at least +3 natural armor, but if my ally doesn't wear armor I'd rather not hurt them :P

And, now that I've type that, I just had another though... Critical Hit.

Would a Critical Hit double the Healing?

BTW Yes I would take Broad Study.


Just deliver via weapon as a touch attack, using the range of the weapon but not aiming to deal damage but just touch them in any fashion.

Grand Lodge

I did not know you could choose to touch some one with a weapon that way without doing damage.

Still, does a Critical double the healing?


Drake Brimstone wrote:

I did not know you could choose to touch some one with a weapon that way without doing damage.

Still, does a Critical double the healing?

Not sure about healing. Criticals specifically increase the damage done by the designated attack. Healing is not "damage" so I'd say no, healing isn't multiplied on critical.


healing is technically positive energy damage. it just happens to be of a type that humanoids are generally healed by. still positive energy damage nonetheless.


You can't deliver spells through your weapon that do not come from the Magus spell list.

"Spellstrike (Su)

At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack..."

Dark Archive

Broad Study allows him to do so, though, I believe. I'd have to check to be sure, however.


You can't not deal damage based on Strength and whatnot. You can, however, just dump strength and Finesse the whip. Then, you could even get an Agile whip which gives you the choice to use Dex, so sometimes you could hit an enemy with Dex and an ally with Str.

Of course, if your goal is to heal allies at range, I think you're going about it in a very inefficient way.

You can't even begin doing this until 7th level (Cure caster 1/Magus 6). Why bother?

Divine Hunter Paladins can Lay on Hands at range by level 6. Not only would it provide more healing on average than the cures you'd have from your lagging-behind cleric levels, it can also cure conditions

Just being a full cleric and taking Selective Channel will let you heal at 30' instead of the 15' you get with a whip. An Oracle of Life is a monstrous healer at range...

Hell, even just being a straight Samsaran Magus and taking mystic Past Life to add cures to your spell list (Bard/Witch spells are arcane and they get the cure line) would be more efficient.


Yes, Broad Study lets you use the spell list of a selected class you have levels in for both Spellstrike and Spell Combat.

Still, if this is the motif you're going for (given other options, I have to presume you're doing it for RP reasons), your best bet is simply to make a touch attack with the whip. Anyone can "allow" you to touch them freely so if they know you're going to hit them with your healing whip, they can not even bother to dodge and it's just a base 10 check to see if your whipping goes wide.


The rules don't allow it if you are in PFS. You can ask the GM to allow it as a house rule though.

Also cure spells don't do damage unless they are used against certain creatures. In short, there is no critical healing.

Grand Lodge

So, no critical heal spells... unless used against undead.

BTW mplindustries Samsaran's arn't PFS legal so thats out for me (But I do like that solution). I can't play Paladins, to be more specific, I can't play Lawful. I'm just to Chaotic in nature myself. :P

Much of this is random thoughts for future characters anyway.


Drake Brimstone wrote:
...I can't play Paladins, to be more specific, I can't play Lawful. I'm just to Chaotic in nature myself...

Well that just makes it all the easier. Just think of all the things you'd never, ever do and do those things. Act the complete opposite of yourself. If confronted with an action and you'd normally do (A), do (B) instead. Playing a polar opposite is probably the easiest thing to do.


just now reading this so sorry for the late reply...but if u were a half elf or elf u can take the feat eldritch heritage and get a familiar and have it deliver ur touch spells for u...used this as an oracle myself with a raven and it worked great for ranged healing

Sczarni

You could always just be a Cleric with Reach Spell. Increasing your touch spell Cures to a range of touch is a mere one-level increase. So you'd basically be forgoing 1d8 of healing in exchange for a range of 25 feet plus 5 feet for every 2 levels after that, and not even need to be proficient in a whip.


With a spear, yes

A the way a whip works is by whirling it and abruptly changing direction to make it snap at a tremendous speed. That crack you hear from a bullwhip is actually a sonic boom. Realistically, there is no way to use whip without this happening, unless you just jiggle it like a streamer, which is probably not enough to deliver the touch required and doesn't look very heroic.

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