| JiCi |
Ok, idea is simple: I want to make the Gestalt rule (leveling up in to diferent simultaneously) into a template so it can be used in non-Gestalt games.
The template isn't that complex, as you would level up in 2 classes at the same time. The problem is how to balance it with non-Gestalt characters.
My first thought is to impose a CR adjustment... but I'm a bit at odds on how. Here's my first shot:
2 classes with low BAB: +1
1 class with low BAB and 1 class with medium BAB: +2
2 classes with medium BAB or 1 class with low BAB and 1 class with high BAB: +3
1 class with medium BAB and 1 class with high BAB: +4
2 classes with high BAB: +5
What do you guys think?
LazarX
|
Templates are what you use to modify creatures, the Gestalt is a lot more complicated than that.
Quite frankly, you can't balance Gestalt players with non getalt, you have 3 choices.
1. Accept the imbalance and move on. If you've ever played superhero games, or Doctor Who, you would know that there are acceptable game sessions that don't require every player to be balanced as long as everyone is on board with what's going on.
2. Make every player and significant NPC Gestalt.
3. Scrap using Gestalt rules altogether.
| Oceanshieldwolf |
You could always use these:
We don't have every combination possible outlined (yet!), but we have more than 70 ready to go, and a few score more in edits...
HERE are the Creative Guidelines we use.
| JiCi |
You could always use these:
We don't have every combination possible outlined (yet!), but we have more than 70 ready to go, and a few score more in edits...
HERE are the Creative Guidelines we use.
So it would be a better solution to blend 2 classes together than to level them up separately and simutaneously. Hmmm... that's a good alternative.
| Brainiac58 |
You could always use these:
We don't have every combination possible outlined (yet!), but we have more than 70 ready to go, and a few score more in edits...
HERE are the Creative Guidelines we use.
Those are some interesting archetypes. Very creative. The titles are awesome. Great work. You should publish these.