Freeing an ally from a grapple...


Rules Questions


I realize that there are a multitude of grapple threads here already, but I think that's my issue; too many answers that are not quite what I'm looking for.

The situation:
- Ogre A (CMB +9, CMD 18) grapples gnome sorcerer B (CMB +3, CMD 12)
- Without help, gnome sorcerer B is fairly hosed
- Barbarian C (CMB +17, CMD 29) decides to get involved.

It looks like Barbarian C can just wade in and kick the living daylights out of the ogre over 2 rounds (grapple, then pin).

Is there a 1-round solution whereby the barbarian could use his monstrous CMB to remove the gnome (intact) from the ogre's clutches? (And yes, "Rage and beat him to death (the ogre, not the gnome)" is a bit too obvious for what I'm thinking of).

I'm thinking of something really cool like a bull rush to knock the gnome free, but it looks like RAW only supports the 2-round solution, in which case it's just much easier (but much less cool) to pound the ogre into ogreburger.


I agree that the barbarian should have more to ofer than "aid another". I would allow a grapple check (standard action) from the barbarian to break it up. Just CMB vs. CMD.


Ciaran Barnes wrote:
I agree that the barbarian should have more to ofer than "aid another". I would allow a grapple check (standard action) from the barbarian to break it up. Just CMB vs. CMD.

Exactly what I would like to do. Just wondering whether it's RAW or me wandering off into the woods again...


The options under grapple are available to someone engaged in the grapple. My solution is not RAW.

RPG Superstar 2015 Top 8

If the barbarian is good at grappling, I don't think there is anything to stop him from attempting to grapple the ogre himself. If he successfully grappled and then pinned the ogre, the ogre would be unable to move... and "maintain a grapple" is not in the options a pinned creature can have. Thus that would probably free the gnome. This would require the GM's okay but I think it would work.

This is not a 1 round solution but 2 rounds, however.

Anything else is really up to the GM. Like, I might allow the bull rush (although I'd also rule that there's a chance depending on degree of success that the ogre might just grab and take the gnome with him when he flies backward).


DeathQuaker wrote:

If the barbarian is good at grappling, I don't think there is anything to stop him from attempting to grapple the ogre himself. If he successfully grappled and then pinned the ogre, the ogre would be unable to move... and "maintain a grapple" is not in the options a pinned creature can have. Thus that would probably free the gnome. This would require the GM's okay but I think it would work.

This is not a 1 round solution but 2 rounds, however.

Anything else is really up to the GM. Like, I might allow the bull rush (although I'd also rule that there's a chance depending on degree of success that the ogre might just grab and take the gnome with him when he flies backward).

This is the best way to go about what OP is trying to do. Pinning a creature prevents it from maintaining a grapple.

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