
SergeS2K |
Hello everyone, completely new player here that is in the middle of character creation and I'm currently trying to help my girlfriend create a Druid. She has selected the Cat (Big) as her animal companion and I had a few questions.
For the BAB the wording confuses me at this part in the book "An animal companions' base attack bonus is the same as that of a druid of a level equal to the animals HD." It shows the chart for the companions and shows +1 BAB for level 1, but shows the HD at 2. So....I'm not quite sure I really know the the BAB is. The whole "the same as that of a druid of a level" wording confuses me.
The other question is the lvling up HP for the companion. For level 1 we rolled 2d8 and got a total of 7. That's cool and all, but at level 2, do I now roll a total of 3d8 as the book shows 3 HD at level 2? I assume so, just seems like they gain a lot of potential health very quickly if that's the case.
Also, I remembered another question that got brought up. For the attack "bite" and "2 claws", I can't find descriptions of these attacks so I assume we treat them as normal melee attacks? For the cats (Chose tiger) special attack "rake", it said to look this up in the beastiary so I did look this up in the beastiary but the explanation only confused me :/
The explanation:
"Rake (Ex) A creature with this special attack gains extra natural attacks under certain conditions, typically when it grapples its foe. In addition to the options available to all grapplers, a monster with the rake ability gains two free claw attacks that it can use only against a grappled foe. The bonus and damage caused by these attacks is included in the creature's description. A monster with the rake ability must begin its turn already grappling to use its rake—it can't begin a grapple and rake in the same turn.
Format: rake (2 claws +8, 1d4+2); Location: Special Attacks."
It says it must begin it's turn already grappling, but....how do I grapple if I don't have an attack that grapples?
I greatly appreciate any assistance and clarifications provided on these questions. This is my first table top game ever so I am VERY new to this! I've played tons of RPG boardgames and such, but not to this extent, and my girlfriend has never played anything like this PERIOD so it's very overwhelming for her, but the exciting thing is she is enjoying it A LOT (and we haven't even played a real session yet, just walked her through an "example" session) as she gets to create her own character background/personality/etc and she's very creative :).

Wasum |
1 person marked this as a favorite. |

Hello there!
Well first: In Pathfinder HD means something like level. A druid of level 8 has 8HD because he hitpoints of 8 dice-rolls (well, 7 assuming the first one is always maximum)
So when an animal companion starts with 2 HD it kind of is level 2. when you look at the BAB of a druid you will see he's at +1 there as well.
Now when the companion has 3HD it gained a level, so you have to toll one die to determin how many hitpoints it adds to its total. Sometimes companions do not gain a level when the druid gains one. Thats when the HD in that table does not change. The companion does not gain new hitpoints or similar level dependent stuff (like feats, stat boosts or saving throw increases)
In the end it caps at 16 HD. when you compare it to the druid table you will see that the druid has a BAB of 12 at level 16, so when the druid is level 20 the animal companion has 16 HD (=is level 16) and the BAB of a level 16 druid: 12.
Claws and bites are primary natural attacks. That means all of them are done at full BAB and all of them add the full strength modifier to damage.
Rake means that as soon as the companion grapples (what it can always do, check the rules for a grapple maneuver) it can deliver these rake attacks.
In addition to that a big cat has the grab special attack that allows to start a grapple as free action after you hit with the appropriate natural attack.
Further you can also use the rake special attack when using the allmighty pounce special attack. Then you end up having 5 attacks at full attackbonus and strenth bonus to damage after a charge.
Wasum!

Bigtuna |

1) A 2 lvl druid has +1 bab - the animal starts with 2 HD = +1 bab
2) At lvl 3 the animal goes from 2 to 3 HD - so you add 1d8 to the 7 it already has.
3) you treat them as primary natural attacks. Sp full bab and 1x str.
have a look at :
Natural attacks
4) Ninjaed!

Wasum |

1) A 2 lvl druid has +1 bab - the animal starts with 2 HD = +1 bab
2) At lvl 3 the animal goes from 2 to 3 HD - so you add 1d8 to the 7 it already has.
3) you treat them as primary natural attacks. Sp full bab and 1x str.
have a look at :
Natural attacks4) Ninjaed!
That was more "turtled":P

SergeS2K |
Absolutely amazing guys, I appreciate the quick response and the very detailed explanation! I also appreciate the very straight forward explaination Bigtuna, that's a way I can explain it to my girlfriend as well :D
Again thanks guys, it makes complete sense now :)
Also, I can assume for the Rake, 2 claws +8, the +8 is added to the attack D20 correct? Giving it higher chance of hit since the pet has taken a hold of the enemy?

RuyanVe |

Greetings, fellow traveller.
Glad to hear another player fell for the druid!
The PRD (Player Reference Document, which you can find as a link at the left right margin of this website (right under the search button) is a really great resource for all things concerning Pathfinder.
There you'll find a table under the Class/Druid section which depicts the career of your (girlfriend's) druid and if you scroll down, you'll get to the Animal Companion (AC) subsection.
There, another table awaits you giving you the same convinient overview about your animal companion's career.
All the entries are totals; e. g. your saving throw bonus for your Fortitude saving throw is a flat +3 bonus at levels 1, 2, and 3 for your AC. If it reaches you add +1 to it, giving you the +4 total as stated in the table.
The same goes for all the other entries.
All these entries are the basic numbers, which might then be modified by the AC's attribute modifiers (e. g. the Fortitude saving throw is not only level dependant, but is also modified by the AC's Constitution bonus - for a cat (big) that'll be +1 due to it having CON 13).
Even further down, you'll find the exclusive statistics for every single AC a druid can pick (which might differ from what the Bestiary entry gives for the animal). If you have a look at the Cat, big entry you'll notice that it evolves at reaching level 7: it gets bigger and more ferocious.
Under special attacks it gets pounce and grab (and rake).
Now all of the attacks of your AC can be made with an additional attempt to grapple its oponent (via the grab special attack. You can now easily set up the condition needed for your rake attacks.
Ruyan.

Wasum |

Hang on - the +8 do not have anything to do with the enemy being grappled. Its just the attack bonus of the rakes, strength modifier + base attack bonus + feats, magic and stuff.
Usually thats the same as the bonus for your claw/bite attack unless you've not taken weaponfocus bite or similar effects that change the attack bonus of a certain attack.