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In Races of the Dragon, we saw a whole bunch of other half-breeds, and each of them had different kinds of breath weapons. However, they never improved. That's just what they were. Pathfinder's changed that. So my question is, how should we change them? Not all of them are 1d6 energy per HD afterall.
The main one I'm concerned about is regarding a player who wants to take the fabled drow half-shadow dragon from Dragon Magazine 322. They were already medium size with wings. The main difference between them and the Races of the Dragon version was not only the size, but also the fact that they did 1d2 negative levels (Ref half) instead 1 negative level (Ref negates). Unless you have evasion, that means a LOT.
I was thinking of doing this. Have it start at 1 negative level at 1 HD, then have it because 1d2 at 3rd HD, and go up 1d2 every other level. That way by 21st level they're 9d2. Most campaigns end before that, but it'd make things a little more balanced. By that level there's a lot of ways to negate the breath weapon, or avoid it altogether. The original concept of it being 19 or even 20d2 isn't even going to be considered. I'm sure he's going to put up a fight, but I doubt it'll be much of one.

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average 9 negative levels every 1d4 rounds at 21st level kinda seems powerful.
Yeah, you're probably right. At 22 HD a regular shadow dragon does 4 levels.
I'm looking over the 4th Ed shadow dragon, and they do only 1 level but they also do actual negative damage too. So maybe it could be 1d4 negative energy, and every 10 HD it does 1 negative level as well. So it'd look like this...
1 HD = 1d4 negative energy and 1 negative level (Reflex for half damage and negate negative level)
10 HD = 10d4 negative energy and 2 negative levels (Reflex for half)
20 HD = 20d4 negative energy and 3 negative levels (Reflex for half)