More pluses to hit?


Advice


So I saw a thread where someone was playing a ninja based on throwing shurikens. During the course of the discussion it turned out that the ninja in question was only strong because of house rules and being well over wbl but I wanted to try and make a viable build and wanted some help.

At lvl 10 here is what I have to hit

+7 (24dex(16+2racial+2level+4belt))
+7 BAB
+1 Point blank shot
+1 Weapon Focus
+3 custom magic item(Pouch of abundant ammunition with Greater magic weapon permanencied onto it at CL 12 so +3 bonus) DM oked
+1 desperate battler feat
+1 when using boots of speed

So on a full attack action using deadly aim, rapid shot, and flurry of stars ninja trick it should look like this:

+15/+15/+15/+15/+15/+10

and each hit is 5d6+1d2+10(1str+3enh+4deadlyaim+1PBS+1desperate battler)
getting sneak attack for using vanishing trick with greater invisibility.

any advice on how to give this more to hit? Damage doesn't seem to be an issue so I don't really need that. I only ask because I was looking into going monk to get the benefit of flurry of blows but at lvl 11 while using monk's flurry of blows I would take a -2 to hit while using flurry of blows and an additional -1 from deadly aim because while flurrying my BAB would go to 8, the +1 to BAB for using monk lvl as BAB while flurrying mitigates the deadly aim but then my highest to hit would be a +13.


So no one has any advice?


If you're expecting to use invisibility, don't forget the +2 to attacks against sighted opponents. That's on top of ignoring Dex.

EDIT: Perhaps, also consider the Distance Thrower feat to reduce range penalties. Also, Bracers of Falcon's Aim give you +1 competence bonus to ranged attacks.


Desperate Battler only applies to melee attacks, I'm afraid.


MacGurcules wrote:

If you're expecting to use invisibility, don't forget the +2 to attacks against sighted opponents. That's on top of ignoring Dex.

EDIT: Perhaps, also consider the Distance Thrower feat to reduce range penalties. Also, Bracers of Falcon's Aim give you +1 competence bonus to ranged attacks.

Cool thank you for the help. This will definatley help me out especially since I won't be getting that +1 from desperate battler anymore. I have taken the distance thrower feat and have the benefits of the belt of lesser hurling from ultimate equipment added onto the dex belt for 1.5 times the cost so as long as I am throwing within 30ft to gain sneak attack I should be taking no penalties to hit.


So i'll have to double check this but I heard in UE there is a headband of ninjutsu that adds +2 when making attacks with sneak attack which all of my attacks should qualify for if using vanishing trick+invisible blade. So it looks like my total attacks with the +2 from being invisible should look like:

+19/+19/+19/+19/+19/+14

I think that is good but if anyone else has any advice it would be much appreciated.

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