Pricing a magic item?


Conversions


Ok here is my question I would like to give one of my players a magic item from a 3.0 Dragon Magazine.
the thing is it's a bit pricey for there current level, I was trying to use the PFCRB to get a feel if that price would stay the same, but I just can't figure it out. So here is what I'm looking at.

Bracers of Wands
Each bracer hold three thin leather tube big enough to hold a standard magical wand. Bracers of Wands can be "attuned" to different wands. immediately after placing a wand in one of the slots of the bracer, a single charge is harmlessly drain from the wand. The wand is then attuned to the slot and remains so until removed. Wands in a bracer slot can be used without the need to draw them and without the need to hold the wad in a hand.
Wands can be removed and replaced from their slots in a bracer of wands, but each time a wand is attuned to a slot on a bracer it losses another charge. Both bracers must be worn for the Bracers of Wands to function.
Wands in the bracers of wands can be attacked and broken, and characters the bracers can be disarmed of wands. In such cases, treat the wands as though were held by the wearer.
The bracers of wands do not grant the ability to use a wand if the character is not normally able to do so. Rogues attempting to use a wand in a bracers of wands with their Use Magic Device skill must first make a skill check to use the bracers(DC 20) then make a second check to use the wand.
Caster level: 12th Prerequisites: Craft wondrous Items
Market Price: 60,000gp Cost to Create: 30,000+2,400 xp Weight: 1lbs

the above it pretty much how the item appears in Dragon Magazine #291 on pg 51, minus all the Gnomish flavor text.

Any help in how i would figure a new price or if that would still be the price in PFRPG would be great.


For the most part, pricing magic items is unchanged between 3.0, 3.5, and Pathfinder. So the price should remain unchanged.

That being said, there is a similar item in the 3.5 Magic Item Compendium the Wand Bracelet can store up to 4 wands (or any other object 3 pounds or less). It is a swift action to retrieve one of the stored items, and a move action to store it again. 12,000gp market price. It does require you hold the wand, though. So its not quite the same thing.

Dungeonscape does have a wand bracer that hold 5 wands. Still requires you to hold it to activate, and a swift action to grab a wand, but is a full round action to replace it. Only 300gp (its not a magic item, but still takes up the bracer item slot).

And the Eberron setting has a warforged component - the wand sheathe. Only holds a single wand, and you can't remove that wand until all charges are expended. But you don't have to retrieve it to use the wand, you only have to point and think about activating it (and so can be used in areas of magical silence.) Only 4,000gp and takes up the bracer item slot, but does require you to be a warforged. A version usable by everyone would therefore be somewhat more expensive.


I was thinking of trying to work the price off a hand of glory as that item gives you and extra ring slot and only cost 8,000gp. But nothing in that items description states whats used to give the extra slot. So I would need to figure out how they used the rule to make a hand of glory and then subtract the spells used to give the character the ability to use daylight & see invisibility once per day to get a cost for the extra slot.

Any ideas as to how to work that one out?


Warren Specter wrote:
I was thinking of trying to work the price off a hand of glory as that item gives you and extra ring slot and only cost 8,000gp. But nothing in that items description states whats used to give the extra slot.

Not all magic items have or follow the pricing rules. Many were just priced on what sounded right.

Quote:
So I would need to figure out how they used the rule to make a hand of glory and then subtract the spells used to give the character the ability to use daylight & see invisibility once per day to get a cost for the extra slot.

Hand of Glory has a caster level of 5th. A command word activated ability costs spell level x caster level x 1800gp. Only usable 1/day, divides that cost by 5.

Daylight is a 3rd level spells, so 3 (spell level) x 5 (Caster level) x 1800=27,000 / 5 (for 1/day) = 5,400gp.

See Invisibility would be similar, and cost 3,600 for 1/day (only a 2nd level spell, so cheaper).

Those two abilities alone are worth 9,000gp, and thats not even counting the extra ring slot. The hand only costs 8,000gp. So apparently, the extra slot "costs" -1,000gp.


Well....that just seems weird

Community / Forums / Pathfinder / Pathfinder First Edition / Conversions / Pricing a magic item? All Messageboards

Want to post a reply? Sign in.
Recent threads in Conversions