| insaneogeddon |
Been using alot of magus and gunslinger builds. Had a Fetchling magus that cast darkness while (fetchlings get better concealment in darkness) it attacked along with a fetchling summoners shadowy eidolon (better concealment). It was an assasin squad but not meant to be very challenging so equal level and 2 (sort of 3 with summoner) vs 6pcs.
PCs got well stomped.
The fetchlings were using gloomsight and darksight to see fine in the darkness.
After it dawned on me mere darkness is trumped by mere darkvision so the feat investment was a waste as no one had darkvision and I didn't/couldn't use deeper darkness.
Anyone had a party all with darkvision that walks round in a darkness spell?
Its like the old warforged tricks. The party would have a huge tactical advantage at low leveland in many fights (concealment) so AC wouldn't be a requisite. High level it would still stop alot of humanoid caster troubles by blocking line of sight.
Does it play out like that?
| Kalridian |
One of my groups consists completely of special snowflake races, all of them have darkvision. Them buying a constant darkness item as soon as they can afford it was one of my greatest fears, but since they suck at optimising (and by that I really mean THEY SUCK at it, to the point where the rogue starts to become totally useless in combat because of having no way to overcome DRs and stuff like that) none of them bought such a thing yet. It would be extremely powerful though, if played right.