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Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Sneak Attack Critical
Prerequisite: Sneak Attack Class Feature
Benefit: When you successfully confirm a critical hit on an attack which would do sneak attack damage, double the sneak attack damage as well.
Normal: Sneak attack dice are not multiplied on a critical hit.
What do you think about this feat? Is it too weak? Too powerful?
It always just bugged me that I think of Rogues as the sort who'd want to specialize in getting in critical hits (at least flavor-wise), but their actual class abilities just don't lend themselves to that. The primary reason for this, I feel, is that Sneak Attack dice don't double on critical hits.