Help with an Eberron Build / Concept


Advice


So I've been invited to a D&D game that evolved into using the Pathfinder rules. No biggy, but I'm relatively new to a lot of the changes that were made (like the samurai and Ninja class actually being worth a look).

Anyways, due to some twisted reason, my DM altered the Warforged from the Eberron campaign setting to one that was just a construct with an IQ and remained critable. So at first level, I wound up with more hitpoints (by about 30), hit like a freight train, and can't be stopped. While the power gamer in me is going "WHEE!" I'm a bit bothered. So after talking to my DM, I'm either going to scrap the character or build something that doesn't require conversion.

So I was thinking a Hobgoblin Samurai, and working out the details. I was thinking one who followed either the Ronin path or the Path of the Warrior. Base backstory is that he is the descendant of one of the ancient Dhakaan emperors and fell in battle to one of the Daelkyr lords. As a result, the family name was tarnished, and would explain starting with crappy gear.

I was thinking something along the lines of a weapon of legacy from the old series to attempt to submit to the DM and see that goes. Due to time constraints, I don't have the time to really flush one out with story and stats.

Any help? I'm thinking either a katana, nodachi, or naginata as the weapon. Thanks.

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