Help fleshing out an inquisitor build.


Advice

Grand Lodge

Hey guys, looking for some pointers. I have a build I want to play in an upcoming game. A dwarf barbarian/inquisitor of Gorum. The key point I want is a decent raging inquisitor, picking up 2 levels in Barbarian for fast movement, and a healthy amount of rounds of rage. So far here's what I'm looking at.

stats(20 point buy)
str 16 dex 12 con 14->16 int 10 wis 14->16 cha 8->6

Anger Inquisition

Traits
-magical knack
-<open for suggestions>

feats
1: Power attack
2: rage power (superstitious)
3: Extra rage power (Moment of Clarity)
5: Extra Rage, teamwork feat(outflank)
7: <open feat>
8: teamwork feat(precise strike)
9: <open feat>
...

plan to take Barb 2 then Inquisitor onward. I am considering at 7, 9, and 13 picking up extra rage power 3 more times and get the beast totem line for pounce and some extra AC, also considering spending one of the feats on Extra Bane to make up for missing a few levels of inquisitor. I plan to use a Dwarven Waraxe so I can switch between two handing and having a shield.

Are there any other rage powers worth looking into? I'm not sure I'm sold on the beast totem line just because I'll get claws I won't end up using (unless I have to fight naked, which has happened to me in the past when I had a character with claws funny enough).

With my Anger Inquisition on top of my levels in barbarian, that means I should get con + 6 rounds(barb levels) + wis + inquisitor lvl-3 + 6 from extra rage feat. I want to say using most of my feats for rage powers is a cool idea, but I want to make sure I'm not missing anything obvious.

My reflex save is going to be kinda cruddy, but my other saves should be good - and they will be great against spells. I will put stat level ups in str looking at the stats right now.

Suggestions?

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