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Sleight of Hand has been used before for some faction missions. Factions that have a higher chance of finding it useful would probably be Qadria or Sczarni, and possibly Andoran. It could also be used to, ya know, steal things from people. The wizard's spell component pouch, etc.
As far as making money goes -- a GM might allow them to pickpocket a guard and then bribe him with his own coin to add a slight circumstance bonus to another check, or something like that, but there's no "I go out and pickpocket folks today and get 35 gold" with it.
...unless the player invests in a copy of the Field Guide, and picks up the thieves guild vanity. Then they can make day job rolls with it.
So yeah, they can find some use out of it, and even make some scratch with it at the end of the day if they'd like.
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I can vouch for its usefulness in PFS games. Granted I haven't used it much lately, but early levels (Season 0 and 1) I used it successfully to fulfill faction missions and grab stuff an enemy had but didn't want to "share".
And I actually never thought of stealing someones gold and then bribing them with it. That is something I am gonna have to remember.
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Others have mentioned faction missions, stealing then bribing seems risky... First bribe, then you steal it back... If you do it that way, they'll have hopefully already parted with the information that you needed, if you steal first to try to bribe, it might backfire and you'll be screwed out of thier assistance. ;D