Cat Burglar Concept


Advice


Okay, so since these boards input was very useful with my last character concept, I figured I'd come to you guys again. I want to make a "Rouge"-ish thief NPC, largely inspired by Catwoman, who uses a lot of scrolls & magical devices as part of her kit to get away, in addition to beguiling charm.

To that end, I'm torn between a few options.


  • The first is, a Catfolk Cat Burglar. On the one hand, it screams what I want thematically, with Phantom Presence. Trap Saboteur is useful too. On the other hand, I don't like the loss of Uncanny Dodge, since if such a character comes to blows with the party; Uncanny Dodge could make or break her.

  • Seconly is the Kitsune Trickster. I like the cleverness of Guile feature, and another spell like isn't bad. Also, somewhat ironically, I like the flavor of a non-anthropomorphic thief over an anthropomorphic one, even if it's just a different form of the Kitsune.

  • Finally a Kitsune/Catfolk Ninja. Generally it seems that the Ninja is a better version of the Rogue all around; No Trace more or less copies Phantom Presence & most of the other abilities can be mimicked with magical items & clever usage, and the ninja powers generally seem better for combat.

So, any input? Also, planning to build to level 15 if that helps things.


No love for Ninjas/Rogues on the boards? Could really use some input for which to choose...


Cat Burglar, of course!


And by cat burglar, I mewn cat burglar/ninja. They stack.


Jackissocool wrote:
And by cat burglar, I mewn cat burglar/ninja. They stack.

Hm... I hadn't considered that.

However, can such a character survive at all against a party for even a single round? I mean, the uncanny dodge ability at least makes it so they don't immediately drop dead when suprised. Without it, I don't even think she'll have a chance of turning invisible. Course, the counter solution is to not get caught, but I can't rule out anything with PCs...


It certainly doesn't seem like this character ks the kind to battle a whole party at once anyways.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

We have a Cat Burglar in my party (not a ninja, though).
He kind of just sits around for a while, waiting for a flanking spot, goes in, deals pretty good damage, and then has to run back if the DM decides to attack him.

That being said, I feel like you aren't giving up too much for losing Uncanny dodge and the player just isn't optimizing.
Anyways, Catfolk get Scent if they choose to lose low-light vision, which kind of fixes the surprise portion. Just be sneakier than your enemies.

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