
mogwen |
I'm preparing the skull and shackles campaign and as always I'm creating a few characters for my players to take if they don't want to build one,which sometimes happen!
Right now I have a concept:the easy smile swashbucling hero and three contenders for the role.
-The fighter(corsair)/rogue(pirate)heading towards duelist.
-The gunslinger(pistolero)switch hitter with dervish dance.
And finally the cavalier(musketeer/order of the cocatrickse)!
which one of these would you find the more efficient and/or the funniest to play?
Thanks for the replies!

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-The fighter(corsair)/rogue(pirate)heading towards duelist.
-The gunslinger(pistolero)switch hitter with dervish dance.
And finally the cavalier(musketeer/order of the cocatrickse)!
which one of these would you find the more efficient and/or the funniest to play?
Fighter (corsair) is a strong choice. We had one in our game and he was extremely effective - till he died. But he died well! Rogue(pirate) not so much. I'd go straight Rogue. The thematic abilities of swinging on ropes seem cool, but in fact don't see much use.
I didn't allow Gunslingers in my game cause I wanted firearms to be rare until the Hurricane King. But I think the pistolero would be a lot of fun to play.