Creating a literal tank, cannon and all. Advice needed.


Advice


Pondering using a double Hackbutt without a cart.

First thought was stalwart defender but they fall prone.

Figure if I dip 5 levels in Monk of the Sacred Mountain I cannot fall over and get substantial AC when 'dug in'.

Then 7th Gunslinger MusketMaster and I should be able to do it.

Monk also helps for unarmed strikes from my 'machine gun nest' if things get too close.

Any advice to build this further. I want to play a tank (its a 12th level 1 off just joining a group for 2-3 games, no idea what they have but its a functioning party so I can stuff about).

Not sure on race but will definitely be making tank noises.


insaneogeddon wrote:


Pondering using a double Hackbutt without a cart.

First thought was stalwart defender but they fall prone.

Figure if I dip 5 levels in Monk of the Sacred Mountain I cannot fall over and get substantial AC when 'dug in'.

Then 7th Gunslinger MusketMaster and I should be able to do it.

Monk also helps for unarmed strikes from my 'machine gun nest' if things get too close.

Any advice to build this further. I want to play a tank (its a 12th level 1 off just joining a group for 2-3 games, no idea what they have but its a functioning party so I can stuff about).

Not sure on race but will definitely be making tank noises.

Why not just shoot while prone? There is no penalty to shoot while prone for guns...

Grand Lodge

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I thought you were talking a Siege Mage with Shrink Object, Abundant Ammunition, and the Craft Construct feat to ride around on an Animated Cannon, with cannons attached, that you can also wear as armor.


blackbloodtroll wrote:
I thought you were talking a Siege Mage with Shrink Object, Abundant Ammunition, and the Craft Construct feat to ride around on an Animated Cannon, with cannons attached, that you can also wear as armor.

I think I'm in love.

Grand Lodge

Of course, a Gnome with the Master Tinker alternate racial trait is proficient with anything he crafts himself.

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