
Chosen of Desna |
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Hi all,
recently I stumbled upon the Riftwarden PrC (from Paths of Prestige) and instantly liked the concept of this PrC. I think I might want to try it out in an upcoming campaign.
Now I am not sure which class to start with from the beginning (level 1). Obviously, any class with both the Summon Monster X and Teleport spells on its class spell list would get the most synergy out of the Riftwarden special abilities.
I was thinking of wizard (specializing in either abjuration or conjuration), or maybe cleric with the travel domain. Maybe an oracle could also work. The outer rifts mystery from Inner Sea Magic doesn't really fit except for one revelation (rift magic), but maybe the spellscar mystery could work (also from Inner Sea Magic) as well. How about a witch or a summoner?
How would you build an optimzed Riftwarden (feats,traits), which race and class would you start with? I would gladly appreciate it if you would help me with your expertise.
BTW, is there any race or class that has Magic Circle against Evil as a spell-like ability?

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Hi all,
recently I stumbled upon the Riftwarden PrC (from Paths of Prestige) and instantly liked the concept of this PrC. I think I might want to try it out in an upcoming campaign.
Now I am not sure which class to start with from the beginning (level 1). Obviously, any class with both the Summon Monster X and Teleport spells on its class spell list would get the most synergy out of the Riftwarden special abilities.
I was thinking of wizard (specializing in either abjuration or conjuration), or maybe cleric with the travel domain. Maybe an oracle could also work. The outer rifts mystery from Inner Sea Magic doesn't really fit except for one revelation (rift magic), but maybe the spellscar mystery could work (also from Inner Sea Magic) as well. How about a witch or a summoner?How would you build an optimzed Riftwarden (feats,traits), which race and class would you start with? I would gladly appreciate it if you would help me with your expertise.
BTW, is there any race or class that has Magic Circle against Evil as a spell-like ability?
I would suggest starting with a Wizard with the Abjuration [Banishment] subschool.
You get an aura of banishment, which is pretty damn awesome. You'll need to get to 8th level Wizard to get it, but it's definitely worth the wait.

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Also, the only way I have found to get magic circle against evil as spell-like is be being a Unicorn or an Archon, by having the Empyreal Knight archetype of Paladin at 18th level, or by being a 7th-level Lantern Bearer.

Mort the Cleverly Named |

There is no particular trick to the Riftwarden. Maximize your casting stat and take the Magical Knack trait to keep your Caster Level high. Since many of your abilities revolve around counterspelling, Improved Counterspell and Parry Spell would be logical choices. Cleric or Wizard would be your best choice for class, as the lost Caster Levels from Riftwarden will already make counterspelling troublesome and you probably won't want to wait an entire extra level (as a spontaneous caster would) to be able to counterspell the next level of spells.
If you do go Wizard, I'd recommend the Counterspell School. Counterspell Mastery works well with your abilities, and is available at level 6 (a good level to leave Wizard, save and BaB wise). Banishment would be a pretty awful choice, honestly, as you have to wait too long to get the ability and it is duplicated (in superior form) by the Riftwarden's Planar Scourge and Planar Purge. Planar Scourge/Purge will also continue increasing in DC, unlike the Aura of Banishment.
Oh, and obviously if you can get that magic academy ability thing from Inner Sea Magic that boosts your spellcasting by 3 levels, go for it. But I'd be pretty surprised if any GM allowed that, ever.

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Mort the Cleverly Named wrote:Oh, and obviously if you can get that magic academy ability thing from Inner Sea Magic that boosts your spellcasting by 3 levels, go for it. But I'd be pretty surprised if any GM allowed that, ever.I haven't seen or heard of this... WHAT IS? :-D
Ah, found it. Involves using Fame in your campaign. Pretty interesting though:
Eclectic Training (5 Fame): Guilds often require members to master and
train in different subjects. When your Fame score in a guild reaches
5, choose one spellcasting class you have at least 1 level in—you increase your effective caster level in that class (including the number of spells you know and can cast per day) by +1, to a maximum caster level equal to your total Hit Dice. Single-classed spellcasters should still pick a class to which this bonus applies, since this bonus is retroactive.
Esoteric Training (35 Fame): The bonus to caster level you gain from Eclectic Training increases to +3 (but is still limited by your total Hit Dice). You may select a second spellcasting class to gain a +1 bonus to effective caster level.

Chosen of Desna |

Thank you all for your advice.
The problem I see regarding the summoner is that he can only cast spells up to 6th level. The summon monster spells are on his class spell list, but only Summon Monster I-VI. The summoner gets Summon Monster I-IX as special abilities with increasing level, which is about the same progression as a wizard or cleric would get these spells. But these can only be used when your eidolon is not summoned, which means you could only counter a spell when your eidolon is not summoned. In the end, you refrain from summoning your eidolon just to be ready to counterspell. That's not the synergy I have in mind.
Right now I don't see any good domains or sub-domains that would fit the concept (please let me know when I am wrong here), so a wizard (abjuration specialist) would be the best choice so far. Both the Banishment and Counterspell schools could work well with the Riftwarden PrC. However, the powers of both schools overlap somewhat with the PrC's abilities, so it's difficult to decide which one would be the most effective.